Final Fantasy Forum Mafia Game Thread

pharphis

Well-known member
Aug 1, 2011
13,998
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Rules:
1. Talk about your role and this game is strictly prohibited outside of the game thread until it is over (with the exception of designated QT pages).


2. Do not post during the night phase. Any post within a few minutes after the end of the day will be ignored. Any post made an hour or more after the end of the day phase, will result in a mod kill of the poster. Repeated posts during the night phase will also result in a mod kill.


3. Editing, for any sorts of reason will result in a mod kill.


4. You are allowed to communicate during the night only in designated QT pages with designated people. Both mods will have access to these QT pages.


5. Once you're dead, stay that way. Dead people tell no tales, or in this case, dead people make no posts. Suck up your death and keep watching and rooting for your team. There's always the next round.


6. Every player gets one lynch vote during the day. Votes and unvotes need to be bolded . If your unvote isn't bold, it doesn't count. Capitalization or proper spelling of one's name is NOT REQUIRED, however, it must be clear who you are voting for.


7. The required number of votes to seal a lynch for the day is equal to one half the remaining number of people alive (rounded up) plus 1. Once someone reaches this number of votes, they will be lynched no matter what (locked); however, the day will still continue to its scheduled conclusion. Half rounded up equals a lynch, but no lock, so the person to be lynched has until the day’s end to persuade the town otherwise.


8. If you have any issues with your role, or any other player, don't start a flame war or a serious confrontation. Please PM us instead in order to find a resolution.


9. Any player may claim any role. I.E. Any player may claim to be something that they are not.


10. Do not post any information sent to you in a pm by the host. This includes, but is not limited to, numbers of words/letters/punctuation marks. If you want to claim a role, don't copy paste the PM I sent you.
Mafia can pm between themselves (or talk on msn or aim) only during the night.


11. Day lasts 48 hours and night lasts 24 hours.


12. You will get mod killed if you are inactive without reasonable warning to the mods (at least 2 contributive post per day phase).


13. If you are (temp) banned, you will also be mod killed.


14. If you cannot continue playing the game for any reason, PM us beforehand to find a solution.


15. Read the rules and your role PM once more. Have Fun! Good luck! May the best team win.


16. Both hosts will be able to answer any questions. The best place to do this is either by PM or preferably in designated QT threads.

17. edit: If someone claims to have shot you then you must no longer post and the mods will confirm/deny your death in a reasonable time. Deaths during the day are INSTANT, so if possible please skim the thread for any day vig action, and check your PM box + QT regularly. If your action is not a joke and IS a kill action, please state so in your post. Joke posts are still allowed, we just want the killing actions to be clearly separated so the game runs smoothly

18. given the nature of the Final Fantasy series, job is NOT indicative of alignment. I stated this in the sign-up thread but figured it should be here too.

19. If you don’t like that I stole most of these rules from TC (or in turn BPC + Pharphis), too bad, so sad.

Player list:

1. BPC
2. CDM
3. Jcakes
4. Goldtru
5. Zokar
6. Technomancer
7. Drixx
8. Numbers
9. Pyrotechnician
10. CG
11. Moar
12. Bad Ash
13. Gwaihir
14. Goryani
15. noodle
16. Valhauros
17. Leopold Stotch
18. coju
19. DerfOfErik
20. Vorle
21. Annualantanswers

The game starts with an extended day one in a few hours, after everyone has received their role PMs. I will make a day start post. Please do not post before this.
 
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Alive players:
1.
2.
3.
4. Goldtru
5.
6.
7.
8.
9.
10.
11.
12. Bad Ash
13.
14.
15.
16.
17.
18. coju
19. FredOfErik
20.
21. Annualantanswers
Dead players:
CG
BPC
Drixx
Leopold Stotch
Gwaihir
Vorle
Valhauros
Pyrotechnician
Goryani
CDM
Jcakes
Technomancer
Noodle
Moar
Numbers
Zokar
 
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Role:
Name: Bartholomew
Alignment: Town
Job: Mime
Abilities: Mimic: Each night, you may select a target to mimic. If your target performs any action, you will use that action against a different target (not of your choosing).
Flavor: You have abandoned your own identity, instead mimicking the actions of others in battle.


Name: Chamberlain
Alignment: Town
Job: Time Mage
Abilities: Slow (2x Shots): At night, you can target a player with this spell. Your target is informed they have been Slowed, and that all actions they perform for the next 72 hours will be delayed until the next appropriate phase. If that player uses a shot which fails due to Slow, that shot is still consumed.
Flavor: You are a sorcerer that toys with the very laws of the universe.


Name: Josias
Alignment: Town
Job: White Mage
Abilities: Scan: At night, you can select one target to Scan. That player's Job will be revealed to you.
Flavor: You are a spiritual warrior who can tap into the powers of the divine.


Name: Gethrude
Alignment: Town
Job: Squire
Abilities: None
Flavor: You are the fundamental soldier of all armies. You forego any special training in order to hone your combat skills to the fullest.


Name: Zerig
Alignment: Town
Job: Squire
Abilities: None
Flavor: You are the fundamental soldier of all armies. You forego any special training in order to hone your combat skills to the fullest.


Name: Dalmas
Alignment: Town
Job: Black Mage
Abilities: Fire (1x Shot): Day Vigilante Shot.
Ice (1x Shot): One time, at night, you may target one person. For that night phase, this person may not perform any actions, or have any actions performed on them.
Flavor: You are a mystical warrior, able to channel elemental powers into useful offensive magics.


Name: Percival
Alignment: Town
Job: Red Mage
Abilities: Scan (1x Shot): One time, at night, you can select one target to Scan. That player's Job will be revealed to you.
Fire OR Ice (1x Shot): Fire - Day Vigilante Shot.
Ice - At night, you may target one person. For that night phase, this person may not perform any actions, or have any actions performed on them.
Flavor: You are a versatile mage, able to cast both White and Black magics to a limited degree.


Name: Cameron Gauwyn
Alignment: Town
Job: Squire
Abilities: None
Flavor: You are the fundamental soldier of all armies. You forego any special training in order to hone your combat skills to the fullest.


Name: Godebert
Alignment: Town
Job: White Mage
Abilities: Cure: At night, you may select one target to protect from a night kill
Flavor: You are a spiritual warrior who can tap into the powers of the divine.


Name: Grimbald
Alignment: Town
Job: Squire
Abilities: None
Flavor: You are the fundamental soldier of all armies. You forego any special training in order to hone your combat skills to the fullest.


Name: Neale
Alignment: Town
Job: Blue Mage
Abilities: Blue Magic: You learn 1x Shot (maximum) of any mage spell that you are hit by.
Flavor: You are a special hyrbidization of a frontline fighter, and an arcane magician. Due to your training in the combat arts, you have not advanced to any level of innate spell casting, instead relying on skills learned from others.


Name: Valentyne
Alignment: Town
Job: Thief
Abilities: Steal Ability (1x Shot): At night, you may target a player to steal any ability they may have.
Flavor: Your legendary skill allows you to steal anything from anyone.


Name: Leofwen Sanche
Alignment: Town
Job: Dragoon
Abilities: Jump: On even numbered nights, you will jump out of range of all others. You cannot be hit with abilities on any even numbered night.
Flavor: You are a master spearman, with the ability to make a soaring jump even in full armor.


Name: Conphas
Alignment: Town
Job: Chemist
Abilities: Potion (1x Shot) - At night, you may select one target to give a Potion to, protecting them from a NK.
Ether (1x Shot) - At night, you may select one target to give an Ether to. If that person has used any spell shots, 1x Shot will be restored to that person.
Flavor: You are an expert in the use of items to recover from injuries or battle fatigue.


Name: Vyncent
Alignment: Town
Job: Squire
Abilities: None
Flavor: You are the fundamental soldier of all armies. You forego any special training in order to hone your combat skills to the fullest.


Name: Abraham Aldebrand
Alignment: Town
Job: Knight
Abilities: Cover (1x Shot): One time, at night, you may activate this ability. If one of your teammates would be killed, instead you will save them, and be killed in their place.
Flavor: You are a brave and chivalrous warrior of unmatched skill.


Name: Norman
Alignment: Serial Killer
Job: Monk
Abilities: Chakra: If you would be killed, instead you will survive in a weakened state. You will not be able to vote, perform any actions, or survive another kill for 72 hours.
Flavor: You are a devoted warrior, able to strike with deadly unarmed attacks.
Additional Information: You are able to submit 1 Night Kill each night that you are not restricted by Chakra.


Name: Muriel
Alignment: Anti-Town
Job: Black Mage
Abilities: Fire (1x Shot): Day Vigilante Shot.
Poison (1x Shot): At night, you may target one person. This person will die at the end of the next day phase.
Flavor: You are a mystical warrior, able to channel elemental powers into useful offensive magics.


Name: Templeton
Alignment: Anti-Town
Job: Dancer
Abilities: Nameless Dance (1x Shot): At night, you may activate this ability. It will prevent any non-ally from performing any sort of action during that night phase.
Flavor: You are a warrior able to dance across the battlefield, garbed in colorful raiments.


Name: Bardolf
Alignment: Anti-Town
Job: Mediator
Abilities: Beast Tongue: Odd numbered day talk enabler.
Negotiate: You will appear as Town Squire to any Job investigation made against you.
Flavor: You participate in battle using words rather than swords as weapons.


Name: Lloyd
Alignment: Anti-Town
Job: Knight
Abilities: Armor Break: If you submit your faction's night kill, it cannot be blocked.
Equip Shield: You are immune to Day Vigilante Shots.
Flavor: You are a brave and chivalrous warrior of unmatched skill.
 
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Welcome, students of war, to the first ever class of the Cadet Academy of Fort Valsparthe. Some of you are joining us from the King's Royal Guard, and some of you are new students studying the Arts of War. General Pharphis and I, Deputy Commander Logoutzero, encourage all of you to explore the books provided to you during the New Student Orientation last week, and direct any questions you may have to your Precinct Captains, which are commonly known as QT's. You have each been provided with the room number of your Precinct Captain, and you are welcome to stop there at any time if you have any questions or concerns.


Today being the first day of class, we will focus mostly on classroom education. Combat tactics, formations, history of the arcane, and such will be our lessons for the day. If we can find the time, we may even visit the armory, and practice our forms in the fields behind the school.


Day 1 has officially begun! It will last for 72 hours, and will end on Wednesday, 15 January, at 5PM EST. Good luck!


All PM's should have been sent by now. If you have not recieved one, please PM either logo or myself and we will take care of it!

It takes 11 to lynch and 12 to lock


edit: thanks to logo for this story and probably most/all future stories
 
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Thanks for posting that for me, Phar! Clearing Chrome's cache seemed to work, I can log in now.

Good luck to all our players!

Edit in- for players wanting it:

Day 1 Start - Day 1 End
Day 1 Vote Count:
Drixx {1}: Moar
Vorle {0}: (Goryani, Unvote)
Pyrotechnician {1}: coju
Bad Ash {3}: Goryani, Gwaihir, BipolarChemist
Zokar {1}: Technomancer, (IWantToUseNumbersInMyName, Unvote)
Goryani {3}: Goldtru, Valhauros, Bad Ash
Valhauros {1}: Pyrotechnician

Day 1 has ended in a no-lynch.

Day 2 Start - Day 2 End
Day 2 Vote Count:
[strike]Drixx[/strike] {0}: [strike]BipolarChemist[/strike][SUP]1[/SUP], (Zokar[SUP]1[/SUP], Unvote[SUP]1[/SUP]), (Goldtru[SUP]1[/SUP], Unvote[SUP]1[/SUP]), Vorle[SUP]2[/SUP], (AnnualAntAnswers[SUP]2[/SUP], Unvote[SUP]2[/SUP])
Technomancer {1}: FredOfErik
Moar {3}: Zokar, Goldtru, crawlingdeadman
Goldtru {1}: Moar
Bad Ash {2}: Goryani, Pyrotechnician
Goryani {1}: Coju

[SUP]1[/SUP]: Any vote made by, or against, a player that has been killed is dropped.
[SUP]2[/SUP]: I have included any votes/unvotes made against a dead player after their death just for information's sake. These votes are invalid anyway, and don't count. I've included them just for the sake of completion.

Day 2 has ended in a no-lynch.
BipolarChemist was killed by Drixx.
Drixx was killed killed by Moar.
Leopold Stotch was modkilled for inactivity. (Flip)
Vorle was modkilled for night-posting. (Flip)

Day 3 Start - Day 3 End
Day 3 Vote Count:
Moar {3}: crawlingdeadman, Goldtru, Zokar
Goryani {7}: Bad Ash, Technomancer, FredOfErik, coju, Jcakes, IWantToUseNumbersInMyName, Moar
Goldtru {0}: (Jcakes, Unvote)
Bad Ash {1}: Goryani

Goryani has been lynched!
Name: Grimbald
Alignment: Town
Job: Squire
Abilities: None

Day 4 Start - Day 4 End
Day 4 Vote Count:
Moar {4}: Zokar, Goldtru, IWantToUseNumbersInMyName, Bad Ash
Bad Ash {1}: Noodle, (IWantToUseNumbersInMyName, Unvote)
FredOfErik {1}: Jcakes
Zokar {1}: Moar

Day 4 has ended in a no-lynch.
 
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I would definitely sort Slytherin. Although ... not for the obvious reasons.
 
I would definitely sort Slytherin. Although ... not for the obvious reasons.

Slytherin write long winded posts?
 
This has become a very interesting first two hours of a game. Throw in FFT is generally associated with Ninjas, if my wiki-ing is correct.
 
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