I am admittedly extremely lazy about searching, so could someone give me an update on how D2R feels nowadays compared to LoD? I am mostly interested in load times and /players settings related things for MF purposes, as I mostly gave up on the game at launch due to those issues.
I honestly think it is quite good.
1. player settings is a bit different than in Legacy. And it is different for consoles and PC.
1a. On PC, it resets every time to close the game - but to the player setting you added in the command line (either via the Game.exe shortcut or in the battle.net App - there is a command line option there, too). So you can add -players 8 to the command line and run Pindle at players 8 without having to type it every game.
1b. On consoles, you have to manually change the player setting in the options menu. Therefore it will not carry over after you S&E.
2. Loading times haven't improved that much. It's not the 30 seconds anymore it was in the beginning, bur for my 5 year old laptop it was constantly 12 seconds. I have a new Laptop now, and it is somewhere around 4 seconds loading time and 2-3 seconds to close a game. It is not as fast as Legacy, but I managed p8 Pindle runs sub 20 seconds constantly with my untwinked Blizzard sorceress. And you can move around in town while the loading screen shows. You have to get a feeling for the route in order not to get stuck in random town obstacles
3. Other stuff:
3a. They are about to make some gameplay changes, i.e. skill balancing for classes. If you haven't read about it yet, here's the link. They will test it on a PTR first. That does mean, that there will be gameplay changes and you won't be able to go back to previous D2R versions pre-balancing without external mods (which probably won't be allowed here and aren't developed yet). You even can't avoid those changes for good by starting the game offline only, because after 30 days you are required to connect to battle.net once. It will update automatically then as far as I know. But some tech savy might know a way to avoid that. They will add new runewords with ladders, too. They will be available after the end of the ladder for SP.
3b. They already did change some things: the not bugged Poison cloud bug for example is removed - it does no Poison damage instead of physical damage.
Overall, I enjoy D2R and the small changes they made so far and think that as long as they don't overdo the future balancing changes, I will stick with D2R mainly. because of the reasons above, I didn't forward my old characters/items though and did a clean restart.