Ok let me know thoughts or corrections! (Not active, will make new posting after people have time to look over)
Story
You remember Tristram and the screams of the villagers from afar while they were being dragged into that church and into the depths.
Then rumors swore of the Rogue Camp and a rogue that lead the charge in Tristram now was corrupted they said by evil guarding the Cemetery. You fought them off and destroyed the Evil Blood Raven. Then you went and was told by the only one you trust, Akara, that Deckard Cain was able to be rescued. Upon returning to Tristram you saw him. GRISWOLD. Why was he not eaten like all the others? He wanted to serve the dark lords!
You entered the Barracks and Charsi lost her hammer, likely story! She wanted to arm the minions!
When you entered Lut Gholein you could hear screams below the Palace and when you tried to enter, they told you that you could not pass! What is Jerhyn conniving below?
In Kurast, why was it over ran and why did all the denizens turn evil? Hratli and his trickery I bet.
The Pandemonium Fortress, why has it not been attacked! Halbu has been supplying the Demons with weapons for ages and you can hear it in the whispers as you search the souls of the dead who once tried to stop the demons, and Tyrael’s friend Izual! Why that Angelic Demon traitor.
Finally, Harrogath. Nihlathak was said to be the traitor, but I bet the town voted for it. Anya just was the unlucky one who was to be sacrificed, wonder why she never went next to her alleged friend and potion maker? Malah!
This brings us to the tournament, The Apprehensive Adventurers!
This is an entry level tournament that is mainly a SC based tournament, though separate standings for HC will exist.
Rules specific:
1. You may not repair your goods (Even via cube recipes).
2. You may not shop for any items after you complete Charsi’s quest in normal. (You must complete it at time of return, and may not continue until you do so)
3. Potions and scrolls are able to be shopped for the entire game.
4. Gambling is allowed though only items that meet the requirements maybe equipped, rings/amulets are exempt due to no durability.
5. Bows/Xbows may not be used by player (Rogue Mercenary may equip a bow)
Item specific rules:
1. Any ethereal item maybe used.
2. Any non-ethereal item with the repair mod, indestructible, replenish, higher than normal durability maybe used.
3. Any item other than rings or amulet that do not meet requirements of 1 and/or 2 may not be used unless it is a white or non-socketed item.
4. Quest rewards (Charsi/Anya) maybe used if they meet requirements.
5. You do not trust mercenaries. They may not equip an item with a higher rarity level than you in each slot (White/Blue/Yellow/Green or Orange/Unique or Runeword)
Scoring is done at the end of each act according with what was equipped defeating the Act boss:
Rings, Amulets, and Charms provide no point value and have no restrictions.
Each item slot can provide one of these point values:
- 1 point an item with one or more of the following: repair mod, indestructible, replenish, or higher than normal durability item.
- 1 point for an ethereal item
- 2 points for an ethereal item with one or more of the following: repair mod, indestructible, replenish, or higher than normal durability.
Negative points are applied as follows
- -1 point for using attacks that don’t use durability as main way of killing (Spells, Traps, Blade Fury)
- -1 for summoners (defined as having an army of skeletons/revives)
FAQ:
What about Paladin auras: If you are attacking, no negative value.
What about hiding behind a mercenary/golem/bear/wolves/valk: No issue unless your not attacking, though you can sit back for a fight or two!
Crowd Control skills: Stuns, curses, etc: All good if your still attacking away.
General Rules:
1. D2R is recommended for this tournament, though 1.13/1.14 is allowed for non-D2R owners (May play on PC or console versions)
2. Softcore or Hardcore
3. Any player setting is allowed and may adjust as you see fit (big chest!!!!)
4. Rerunning is allowed, you may also play as single-pass (Please use SP in front of name if we get a character bracket going)
5. You are allowed to go back to a previous difficulty for any reason.
6. Any merc allowed. Mind their restrictions on equipment though to not exceeding your equipment rarity (Shield is same as weapon if you have no shield in the case of an Act3 mercenary)
7. Replays as a different class are allowed.
8*. Atma/GoMule is allowed as an extended stash only ----D2R all you stash maybe used, including extra tabs.
9*. FAM is allowed
*Not sure if they can be used in D2R