And I can't tell you how happy I am with that. And I know many more people that are very happy with it.
I do not trust current blizzard development team one fucking iota. Outside of all inane stuff happening in that company, their development teams borked WoW so hard it's insane. And D2R team also broke several promises to its players, such as this being just a graphical overlay with no mechanics changed - they removed eth cube bug, messed WSG which is one of core PvP techniques despite mountain of warning what they are doing, pretty much preventing D2R PvP ever having a chance. They changed so much, added loading time that are as long as full Pindle runs in D2 (I think this is getting better than initially was), performance issues that leave dead HC characters when zoning in on a waypoint etc.
Even 1.14 changed the way files are saved which killed so many mods in the making and <snip> - as most popular D2 mod got shafted with release of 1.14 and is being discontinued for D2R. Not something that concerns our community, but devs apparently don't care about legacy infrastructure.
I'm happy with people who are happy with D2R. I really am. Content drought is very real thing and I know that people want new stuff to have fun with, new content to play and new experiences to have. But to be honest, at this point this is not a remaster but reimagining. And it's a reimagining by the people that brought one of the greatest gaming companies ever to have existed to its knees and completely decimated all of IPs that stood the test of time. I'm okay with D2R being its own thing, but to blizz devs, stay away from D2L. Turn your heads away and never look in its direction again.
Yeah, I played D2R online for a bit and I just couldn't do it. The loading times and lines to get into games, the loading times just to switch waypoints and the fact that bots got a foothold almost instantly, was awful. I don't even care for the new graphics to be honest. I think a lot of the gear looks really stupid compared to their old counterparts.
Are you saying you have an issue with 1.14d patch on OGD2? Do you play 1.13 or an older patch? I play 1.14d on Diablo 2 and play the most recent patch, but the old Diablo 2, to keep up with everyone. I may have misunderstood what you had said, but I didn't have any issues with 1.14 or 1.14d that I am aware of personally. Just staying with modern patch to hopefully play with the most people.
I quit D2R. I couldn't imagine being a HC player on D2R. I remember dying trying to get into the Frigid Highlands to run Shenk/Eldritch and when the loading screen was over, I was dead when the level finally popped up on my screen.
I thought the new runewords and character balances might be exciting, in the way that 1.09 to 1.10 seemed awful at first for a lot of players, but it was clearly a huge improvement on the game and made the game so much better and gave it so much more to achieve. I had the hope that the new D2R patch would have the same impact, but I didn't take into account the tanking that Blizzard has gone through over the years and the fact that they might completely botch it.
So you aren't sure if the patch is going to be for OGD2 and D2R, but are just hoping it is only for D2R? I'd be okay with it not being for D2R and to keep playing 1.14d as I play now, as I can do a lot more. But I wouldn't mind if the option of that patch, the new runewords, items and character balances came to OGD2. The only issue I'd have is if it split up the OGD2 Single Player community into even more seperate factions, where half kept playing 1.14d because they didnt like the new patch and the other half played the new patch.
Us Single Player, legit peoples, need as many people as possible to trade and play with. I already hate the fact that D2R is dragging people, like the person above us in the posts, away from OGD2 and that some people won't play 1.14d, then add in vanilla only players, RWM, making indestructible eth RWs that shouldn't exist through ATMA(I have a huge issue with that), hotmuling, using items from past patches and things that seperate us all into factions(I only have a big issue with people using ATMA to do something that is clearly not meant to be done, by basically making indestructible items that should never be. At least from my understanding of it.).
I want a thriving trading, PvP and people just doing walkthroughs with each other and interesting character groups or people doing CS or Baal Runs together in order to have people to talk to, to keep you entertained and to make it feel like you aren't alone when you are trying to level up... although it probably is a lot slower for leveling purposes. But you can MF with each other or do anything and have the fun of playing with other people, with the benefit of being in a legit community that believes in mostly the same ideals.