- Aug 1, 2008
- 506
- 391
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Why do revives die and what can solve this?
I've been searching this forum for the answer for a day or two now, but can't seem to find it. So I thought I'd just ask instead.
The necromancers revive are really strong, but they keep dying. As far as I have understood revives "die" if you run too far away from them (where the skeletons would 'port to you). But it also seem they die randomly when they are next to you.
Do they have a timed lifespan or something? Nothing like this seems to be mentioned...
I have also heard that enigma will help alot with the revives. This should help the first problem (them running off), but revives will still die a bit now and then right? (From other sources than taking damage.)
In summary:
*What causes revives to die/despawn?
*To what extent does enigma (or any teleport) relieve/fix this problem?
Kind regards
*Kartongen
I've been searching this forum for the answer for a day or two now, but can't seem to find it. So I thought I'd just ask instead.
The necromancers revive are really strong, but they keep dying. As far as I have understood revives "die" if you run too far away from them (where the skeletons would 'port to you). But it also seem they die randomly when they are next to you.
Do they have a timed lifespan or something? Nothing like this seems to be mentioned...
I have also heard that enigma will help alot with the revives. This should help the first problem (them running off), but revives will still die a bit now and then right? (From other sources than taking damage.)
In summary:
*What causes revives to die/despawn?
*To what extent does enigma (or any teleport) relieve/fix this problem?
Kind regards
*Kartongen