Quick skills to work smoother. Currently there can be a delay when switching skills. As we know, you can hold right click down and constantly swap skills
I would like this to work as well. quick cast is very clunky feeling at the moment. The issue is that holding down a key will only send the command every so often, instead of continuously. For example, if you're holding down a hotkey for a melee ability such as frenzy, it's as though you're using frenzy on right click 3 times a second. But if you put frenzy on right click and hold down right click, then you're using it continuously. The same issue exists for the force move keybind - it only sends the force move command a few times per second instead of continuously updating with the position of your mouse.
Controller essentially uses kb/m quick cast but it feels good because skills queue up if you press a different one before the animation of the last one finishes. You don't have to press it exactly at the right moment for the skill to cast, it will accept the button press if you press slightly too early.
That's also the reason that weapon swapping also feels a lot smoother on controller vs on m/kb. controller queues actions, so you don't have to wait for the animation of your previous spell to entirely finish before hitting the weapon swap key. It's really too bad, because weapon swap teleporting feels much smoother and faster on controller, however you lose precision of where you're teleporting if you use a controller
Very sad! And kb/m weapon swapping is so clunky it's hilarious, like you press your weapon swap key 1 frame too early and your character is now standing there like a dumbass doing nothing.
There's so much they could add from controller controls that would make the game feel much smoother, including full 360 degree character movement.
All of these are relatively minor changes imo, but I do think they'd hesitate to make these sorts of changes just because it would really change how the game feels vs LoD, and it might change the basic character of kb/m gameplay too much. People are just too used to it.