- Mar 19, 2020
- 3,349
- 1,404
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With the forces of evil growing in the realm of Sanctuary, people were started get become a little irritable. The resident Barbarian was refusing to share his Battle Orders, the Druid's summons were leaving droppings all over camp despite the repeated warning to have their pets kept outside, and someone was pretty sure they saw the Necromancer hanging around the graveyard last night, suspiciously poking at the dirt.
That was when Akara stepped into the firelight and made her announcement:
"Okay everyone, I know tension is running high right now and people are worried about that whole 'hordes of evil' thing, so... it's time for a little team building!"
Amidst the groans she continued:
"There's only one real way I can see of getting you guys to start working together, that that involves attaching you, physically, until you can get along. Also, we can fix the Baal issue as well so.. two birds, one stone.
That's right everybody, find a partner because we're having a race. A THREE-LEGGED RACE!
--
Welcome SPF to the Three-Legged Race Tournament!
The basic premise is to consider it as "laps" of a three-legged race, and kind of center the idea around that. Two characters bound together, gaining skill and power as you complete laps. It borrows from previous TWD tournaments, (though 2 characters instead of three) so if you've played or read along with one of those you have an idea of what's coming. Kudos to @PhineasB for the original idea and help refining the rules, and also thank you to those who gave feedback. Enough chatting, let's get to the rules:
General Rules
1. HC, or SC with disqualification upon first death (feel free to continue to update, although you cannot win the tournament.)
2. You may re-enter as many times as you wish, or enter multiple teams at once. You may sign-up any time.
3. Version 1.10+, RRM/RWM/FAM allowed. No MP, no Trading.
4. Any /players setting may be used at any time.
5. You may return to any previous difficulty/act at any time to redeem quest rewards, shop, or just do some sight-seeing.
6. Save + Exit to avoid death is NOT allowed, and results in disqualification from the tournament. (you may, however, S+E if running from a previously cleared area and you get yourself in trouble.)
Tournament-Specific Rules
1. Your team will consist of two characters of your choosing. Both characters must ALWAYS stay within 1 act of each other. For example, if one character is in A1, the other character can complete all the way to then end of A2 but cannot proceed further until the first char hits the 2nd act as well.
2. Characters begin as Single-tree with only 1 skill tree each 'unlocked'
2. a) Upon completion of Normal with BOTH characters, you unlock one further skill tree*, which can be picked at your discretion.
2. b) Upon completion of Nightmare with BOTH characters, you unlock one further skill tree*, which can be picked at your discretion.
*One means ONE. Not one for each character, only one. You can select which character and tree gets to unlock upon completion of the difficulty. This also means that if you choose to continue on after one team member dies, you are restricted to however many trees you had unlocked at the time of his/her death.
3. a) All charges and ctc items are allowed, even from non-selected trees or oskills.
b) All Staffmods or skills granted from items from non-selected trees are BANNED*. You may still use staffmods from a tree your character has selected.
This means if you want to go 'off-tree' in any way, it must be via charges (or ctc). The exception to this rule is:
c) Auras granted by items are allowed regardless of skill-tree choice.
*You may still equip items that carry a banned staffmod or charge, you just can't actually use the skill.
4. Reruns of areas are allowed (think of it like training!). You may keep all gold/items from your runs if you please. There will be a designation in the table for if you want to go Single-Pass or not.
5. If one character dies you have the option of continuing solo or bringing a new character up to join him/her. If you choose the latter, the further character may not progress until the new one is caught up.
You are not obligated to pick the same skill trees or even the same class for the new character. The only thing that carries over is the number of trees unlocked, and when they became unlocked on the old character. eg. If the dead character was a sorceress who gained her 2nd tree upon NM completion, the new character must wait until NM is finished to unlock its second tree, whatever it is.
6. Respecs are allowed, but once you pick your unlocked trees you cannot change them. You are free to respec within your selected trees.
7. The characters can share equipment between each other, as well as a shared extended stash. (Bonus style points if you skip extended stash, as always)
8. No further item, mercenary, or stat restrictions.
--
Scoring:
1 point per completed quest (reward quests do not need to be greyed out to be considered complete, simply finishing the quest and having the reward available will suffice)
3 points for finishing Normal Difficulty (making Destroyer)
5 points for finishing Nightmare Difficulty (making Conqueror)
11 points for finishing Hell Difficulty (making Guardian)
Helpful Numbers
That's it! Get some rope, tie some characters together, and go beat Baal! Good luck!
Here's a table to keep progress:
SP denotes Single-Pass, if that's your cup of tea.
That was when Akara stepped into the firelight and made her announcement:
"Okay everyone, I know tension is running high right now and people are worried about that whole 'hordes of evil' thing, so... it's time for a little team building!"
Amidst the groans she continued:
"There's only one real way I can see of getting you guys to start working together, that that involves attaching you, physically, until you can get along. Also, we can fix the Baal issue as well so.. two birds, one stone.
That's right everybody, find a partner because we're having a race. A THREE-LEGGED RACE!
--
Welcome SPF to the Three-Legged Race Tournament!
The basic premise is to consider it as "laps" of a three-legged race, and kind of center the idea around that. Two characters bound together, gaining skill and power as you complete laps. It borrows from previous TWD tournaments, (though 2 characters instead of three) so if you've played or read along with one of those you have an idea of what's coming. Kudos to @PhineasB for the original idea and help refining the rules, and also thank you to those who gave feedback. Enough chatting, let's get to the rules:
General Rules
1. HC, or SC with disqualification upon first death (feel free to continue to update, although you cannot win the tournament.)
2. You may re-enter as many times as you wish, or enter multiple teams at once. You may sign-up any time.
3. Version 1.10+, RRM/RWM/FAM allowed. No MP, no Trading.
4. Any /players setting may be used at any time.
5. You may return to any previous difficulty/act at any time to redeem quest rewards, shop, or just do some sight-seeing.
6. Save + Exit to avoid death is NOT allowed, and results in disqualification from the tournament. (you may, however, S+E if running from a previously cleared area and you get yourself in trouble.)
Tournament-Specific Rules
1. Your team will consist of two characters of your choosing. Both characters must ALWAYS stay within 1 act of each other. For example, if one character is in A1, the other character can complete all the way to then end of A2 but cannot proceed further until the first char hits the 2nd act as well.
2. Characters begin as Single-tree with only 1 skill tree each 'unlocked'
2. a) Upon completion of Normal with BOTH characters, you unlock one further skill tree*, which can be picked at your discretion.
2. b) Upon completion of Nightmare with BOTH characters, you unlock one further skill tree*, which can be picked at your discretion.
*One means ONE. Not one for each character, only one. You can select which character and tree gets to unlock upon completion of the difficulty. This also means that if you choose to continue on after one team member dies, you are restricted to however many trees you had unlocked at the time of his/her death.
3. a) All charges and ctc items are allowed, even from non-selected trees or oskills.
b) All Staffmods or skills granted from items from non-selected trees are BANNED*. You may still use staffmods from a tree your character has selected.
This means if you want to go 'off-tree' in any way, it must be via charges (or ctc). The exception to this rule is:
c) Auras granted by items are allowed regardless of skill-tree choice.
*You may still equip items that carry a banned staffmod or charge, you just can't actually use the skill.
4. Reruns of areas are allowed (think of it like training!). You may keep all gold/items from your runs if you please. There will be a designation in the table for if you want to go Single-Pass or not.
5. If one character dies you have the option of continuing solo or bringing a new character up to join him/her. If you choose the latter, the further character may not progress until the new one is caught up.
You are not obligated to pick the same skill trees or even the same class for the new character. The only thing that carries over is the number of trees unlocked, and when they became unlocked on the old character. eg. If the dead character was a sorceress who gained her 2nd tree upon NM completion, the new character must wait until NM is finished to unlock its second tree, whatever it is.
6. Respecs are allowed, but once you pick your unlocked trees you cannot change them. You are free to respec within your selected trees.
7. The characters can share equipment between each other, as well as a shared extended stash. (Bonus style points if you skip extended stash, as always)
8. No further item, mercenary, or stat restrictions.
--
Scoring:
1 point per completed quest (reward quests do not need to be greyed out to be considered complete, simply finishing the quest and having the reward available will suffice)
3 points for finishing Normal Difficulty (making Destroyer)
5 points for finishing Nightmare Difficulty (making Conqueror)
11 points for finishing Hell Difficulty (making Guardian)
Helpful Numbers
30 points per character that has made Destroyer
62 points per character that has made Conqueror
100 points per character that has made Guardian
62 points per character that has made Conqueror
100 points per character that has made Guardian
That's it! Get some rope, tie some characters together, and go beat Baal! Good luck!
Here's a table to keep progress:
SP denotes Single-Pass, if that's your cup of tea.
Code:
SP Forum Name Characters Level Furthest WP Points
-- ----------------- ---------------- ------ ---------------------- -------
Y Pb_pal Sorc/Zon 1/1 Rogue Encampment 0