SPF Hall of Experience

art_vandelay

Well-known member
Guide Author
Mar 13, 2019
1,188
1,308
93
Introduction

Welcome to the XP version of the Hall of Records!

This thread came to be when @Luhkoh and me realized that there was no place where people could compare their leveling performance. Most reports of leveling times are scattered across multiple 99er threads and are usually buried deep within these topics.

We want to rectify that with this thread and invite you to post your times and the setups you used to get them. Do not shy away because your time is not a ‘record’. Just like the HoR it’s interesting to see how different playstyles compare and posting a ‘slow’ time should serve as an incentive to improve and post a better time eventually!

If you are looking for inspiration on the leveling process you should check out @PhineasB 's 99er Compendium, it contains just about everything you might want to know about the topic!


Procedure

In order to enter your times into the XP Hall of Records you just need to follow these steps:
  1. Pick a character of level 93 or higher and a target to run.
  2. Note your XP before you start your run.
  3. Do one hour or more of running without leveling up.
  4. Note your XP after you finished and then divide the difference between start and end XP by the time it took you (in seconds)
  5. Post the result in this thread and share something about the build you used or what your map looked like.
If you simply post your XP before and after as well as the time you ran for, we can do the calculation for you.

Your result will then be added to the table in the second post and displayed in the XP/s (experience per second) format with the XP/s number linking to the post in which you shared your times.

***

You’re allowed to take short breaks during your entry however we would prefer it to happen with as few interruptions as possible. The idea behind this is that you should not gain XP from doing anything else while you are still completing your entry to this thread. This way we gain the most accurate numbers possible. For example you can run 30 minutes one one day and as long as you do not gain XP in the meantime you can do the second 30 minutes the next day.

In RFL fashion muling time does not count towards your entry however S&E and loading a game does.

We are not looking for estimates.
 
Tables

Individual Levels

Rich (BB code):
|--------------------93--------------------|
| Runner            XP/s    Run     Class  |
| ----------------  ------  ------  ------ |
| art_vandelay      23893   Seals   Pala   |
|------------------------------------------|

|--------------------94--------------------|
| Runner            XP/s    Run     Class  |
| ----------------  ------  ------  ------ |
| art_vandelay      15483    Seals   Pala  |
| Terroriffic       4811     Baal    Pala  |
|------------------------------------------|

|--------------------95--------------------|
| Runner            XP/s    Run     Class  |
| ----------------  ------  ------  ------ |
| Luhkoh            8021    Seals   Pala   |
|------------------------------------------|

|--------------------96--------------------|
| Runner            XP/s    Run     Class  |
| ----------------  ------  ------  ------ |
| Luhkoh            4320    Seals   Pala   |
|------------------------------------------|

|--------------------97--------------------|
| Runner            XP/s    Run     Class  |
| ----------------  ------  ------  ------ |
| Luhkoh            2050    Seals   Pala   |
| Bewitch           1020    Baal    Necro  |
|------------------------------------------|

|--------------------98--------------------|
| Runner            XP/s    Run     Class  |
| ----------------  ------  ------  ------ |
|                                          |
|------------------------------------------|

Fastest for each Level
Rich (BB code):
lvl    Runner          XP/s      Run       Class
---    ------------    ------    ------    ------
93     art_vandelay    23893     Seals     Pala
94     art_vandelay    15483     Seals     Pala
95     Luhkoh          8021      Seals     Pala
96     Luhkoh          4320      Seals     Pala
97     Luhkoh          2050      Seals     Pala
98
 
Last edited:
Hey!

I just did 1h (and 5 seconds :p) Baalruns with my untwinked summon necromancer lvl 97.
Skeletons i made in wst2/3.
Runs are basic p1/p8/p3

Start exp: 3.120.486.597
End exp: 3.124.163.980
Gain: 3.677.383

Yeah not the fastest baalrunner^^

Map:


Gear:
Name: Necronomicon
Class: Necromancer
Experience: 3124163980
Level: 97

Naked/Gear
Strength: 73/184
Dexterity: 25/44
Vitality: 452/476
Energy: 25/37
HP: 1123/1616
Mana: 217/486
Stamina: 612/667
Defense: 6/1655
AR: 80/175

Fire: 157/117/57
Cold: 147/107/47
Lightning: 161/121/61
Poison: 99/59/-1

MF: 207 Block: 6
GF: 250
FR/W: 65
FHR: 60
IAS: 40
FCR: 84

Amplify Damage: 1/12
Dim Vision: 1/12
Weaken: 1/12
Iron Maiden: 0/0
Terror: 1/12
Confuse: 1/12
Life Tap: 0/0
Attract: 1/12
Decrepify: 1/12
Lower Resist: 0/0

Teeth: 1/10
Bone Armor: 1/10
Poison Dagger: 0/0
Corpse Explosion: 20/29
Bone Wall: 1/10
Poison Explosion: 0/0
Bone Spear: 0/0
Bone Prison: 0/0
Poison Nova: 0/0
Bone Spirit: 0/0

Skeleton Mastery: 20/33
Raise Skeleton: 20/31
Clay Golem: 1/12
Golem Mastery: 20/31
Raise Skeletal Mage: 1/12
Blood Golem: 13/24
Summon Resist: 1/12
Iron Golem: 1/12
Fire Golem: 0/0
Revive: 1/12

Harlequin Crest
Shako
Defense: 133
Durability: 9 of 12
Required Level: 62
Required Strength: 50
Fingerprint: 0x126be7d1
Item Level: 85
Version: Expansion 1.10+
+2 to All Skills
All Stats +2
+145 to Life (Based on Character Level)
+145 to Mana (Based on Character Level)
All Resistances +15
Damage Reduced by 10%
50% Better Chance of Getting Magic Items
1 Sockets (1 used)
Socketed: Um Rune

Um Rune
Required Level: 47
Version: Expansion 1.10+
Weapons: 25% Chance of Open Wounds
Armor: Cold Resist +15%
Lightning Resist +15%
Fire Resist +15%
Poison Resist +15%
Shields: Cold Resist +22%
Lightning Resist +22%
Fire Resist +22%
Poison Resist +22%

Viper Gorget
Amulet
Required Level: 89
Fingerprint: 0xcd984605
Item Level: 93
Version: Expansion 1.10+
+2 to Necromancer Skill Levels
+9% Faster Cast Rate
+6 to Minimum Damage
+14 to Mana
Regenerate Mana 6%
All Resistances +9
Fire Resist +34%

Wisp Projector
Ring
Required Level: 76
Fingerprint: 0x3e86ce42
Item Level: 86
Version: Expansion 1.10+
10% Chance to cast level 16 Lightning on striking
Lightning Absorb 14%
20% Better Chance of Getting Magic Items
Level 7 Spirit of Barbs (11/11 Charges)
Level 5 Heart of Wolverine (0/13 Charges)
Level 2 Oak Sage (15/15 Charges)

Arachnid Mesh
Spiderweb Sash
Defense: 133
Durability: 9 of 12
Required Level: 80
Required Strength: 50
Fingerprint: 0xd09d38b5
Item Level: 94
Version: Expansion 1.10+
+1 to All Skills
+20% Faster Cast Rate
Slows Target by 10%
+112% Enhanced Defense
Increase Maximum Mana 5%
Level 3 Venom (11/11 Charges)

Marrowwalk
Boneweave Boots
Defense: 192
Durability: 15 of 16
Required Level: 66
Required Strength: 118
Fingerprint: 0xa4ac3bf6
Item Level: 87
Version: Expansion 1.10+
+20% Faster Run/Walk
+2 to Skeleton Mastery (Necromancer Only)
+183% Enhanced Defense
+10 to Strength
+17 to Dexterity
Regenerate Mana 10%
Heal Stamina Plus 10%
Half Freeze Duration
Level 33 Bone Prison (13/13 Charges)
Level 12 Life Tap (10/10 Charges)

Trang-Oul's Claws
Heavy Bracers
Defense: 69
Durability: 15 of 16
Required Level: 45
Required Strength: 58
Fingerprint: 0xee2511d6
Item Level: 87
Version: Expansion 1.10+
+2 to Curses (Necromancer only)
+20% Faster Cast Rate
+25% to Poison Skill Damage
+30 Defense
Cold Resist +30%


Enigma
Breast Plate
JahIthBer
Defense: 830
Durability: 45 of 50
Required Level: 65
Required Strength: 30
Fingerprint: 0x2612a0d2
Item Level: 81
Version: Expansion 1.10+
+2 to All Skills
+45% Faster Run/Walk
+1 to Teleport
+762 Defense
+72 to Strength (Based on Character Level)
Increase Maximum Life 5%
Damage Reduced by 8%
+14 Life after each Kill
15% Damage Taken Goes To Mana
97% Better Chance of Getting Magic Items (Based on Character Level)
3 Sockets (3 used)
Socketed: Jah Rune
Socketed: Ith Rune
Socketed: Ber Rune

Jah Rune
Required Level: 65
Version: Expansion 1.10+
Weapons: Ignore Target's Defense
Armor: Increase Maximum Life 5%
Shields: +50 to Life

Ith Rune
Required Level: 15
Version: Expansion 1.10+
Weapons: +9 to Maximum Damage
Armor: 15% Damage Taken Goes To Mana
Shields: 15% Damage Taken Goes To Mana

Ber Rune
Required Level: 63
Version: Expansion 1.10+
Weapons: 20% Chance of Crushing Blow
Armor: Damage Reduced by 8%
Shields: Damage Reduced by 8%

Amber Small Charm of Sustenance
Small Charm
Required Level: 32
Fingerprint: 0xc007dca9
Item Level: 85
Version: Expansion 1.10+
+13 to Life
Lightning Resist +10%

Rugged Small Charm of Vita
Small Charm
Required Level: 39
Fingerprint: 0xaa450211
Item Level: 80
Version: Expansion 1.10+
+20 to Life
+15 Maximum Stamina

Lizard's Small Charm of Vita
Small Charm
Required Level: 39
Fingerprint: 0xc1239514
Item Level: 80
Version: Expansion 1.10+
+19 to Life
+5 to Mana

Small Charm of Vita
Small Charm
Required Level: 39
Fingerprint: 0x5ca3332d
Item Level: 80
Version: Expansion 1.10+
+20 to Life

Russet Small Charm of Sustenance
Small Charm
Required Level: 17
Fingerprint: 0x60793f3e
Item Level: 80
Version: Expansion 1.10+
+14 to Life
Fire Resist +6%

Russet Small Charm of Vita
Small Charm
Required Level: 39
Fingerprint: 0x4dd91158
Item Level: 80
Version: Expansion 1.10+
+19 to Life
Fire Resist +7%

Shimmering Small Charm of Balance
Small Charm
Required Level: 29
Fingerprint: 0x2d6e66d7
Item Level: 88
Version: Expansion 1.10+
+5% Faster Hit Recovery
All Resistances +5

Ruby Grand Charm of Vita
Grand Charm
Required Level: 69
Fingerprint: 0xa66a3662
Item Level: 80
Version: Expansion 1.10+
+40 to Life
Fire Resist +26%

Amber Small Charm of Life
Small Charm
Required Level: 32
Fingerprint: 0x8e07a0e0
Item Level: 88
Version: Expansion 1.10+
+10 to Life
Lightning Resist +11%

Small Charm of Vita
Small Charm
Required Level: 39
Fingerprint: 0xcb3091ce
Item Level: 85
Version: Expansion 1.10+
+20 to Life

Shimmering Small Charm of Vita
Small Charm
Required Level: 39
Fingerprint: 0x6513ec3e
Item Level: 80
Version: Expansion 1.10+
+18 to Life
All Resistances +5

Lapis Small Charm of Vita
Small Charm
Required Level: 39
Fingerprint: 0x49289dc4
Item Level: 85
Version: Expansion 1.10+
+17 to Life
Cold Resist +7%

Amber Small Charm
Small Charm
Required Level: 32
Fingerprint: 0x710a4cb
Item Level: 80
Version: Expansion 1.10+
Lightning Resist +11%

Amber Small Charm
Small Charm
Required Level: 32
Fingerprint: 0x8b7bf9ac
Item Level: 85
Version: Expansion 1.10+
Lightning Resist +11%

Small Charm of Vita
Small Charm
Required Level: 39
Fingerprint: 0xb06d9d52
Item Level: 85
Version: Expansion 1.10+
+20 to Life

Ruby Small Charm of Sustenance
Small Charm
Required Level: 32
Fingerprint: 0xc5a21920
Item Level: 76
Version: Expansion 1.10+
+15 to Life
Fire Resist +10%

Lizard's Small Charm of Vita
Small Charm
Required Level: 39
Fingerprint: 0xc2b8cb0f
Item Level: 80
Version: Expansion 1.10+
+19 to Life
+6 to Mana

Small Charm of Vita
Small Charm
Required Level: 39
Fingerprint: 0x8587062d
Item Level: 85
Version: Expansion 1.10+
+20 to Life

Horadric Cube
Fingerprint: 0xb118b862
Item Level: 13
Version: Expansion 1.10+

Graverobber's Grand Charm
Grand Charm
Required Level: 42
Fingerprint: 0x15164432
Item Level: 86
Version: Expansion 1.10+
+1 to Summoning Skills (Necromancer Only)

Amber Small Charm of Fortune
Small Charm
Required Level: 32
Fingerprint: 0x44cc912a
Item Level: 80
Version: Expansion 1.10+
Lightning Resist +10%
3% Better Chance of Getting Magic Items

Coral Small Charm of Life
Small Charm
Required Level: 20
Fingerprint: 0xc6afb5b
Item Level: 88
Version: Expansion 1.10+
+7 to Life
Lightning Resist +9%

Ruby Small Charm of Sustenance
Small Charm
Required Level: 32
Fingerprint: 0x6d14241
Item Level: 80
Version: Expansion 1.10+
+11 to Life
Fire Resist +10%

Sapphire Small Charm of Life
Small Charm
Required Level: 32
Fingerprint: 0x3c682695
Item Level: 80
Version: Expansion 1.10+
+6 to Life
Cold Resist +11%

Antidote Potion
Version: Expansion 1.10+
+10% to Maximum Poison Resist
Poison Resist +50%

Dwarf Star
Ring
Required Level: 45
Fingerprint: 0x27be024e
Item Level: 75
Version: Expansion 1.10+
+40 to Life
+40 Maximum Stamina
Heal Stamina Plus 15%
Fire Absorb 15%
Magic Damage Reduced by 15
100% Extra Gold from Monsters

Graverobber's Grand Charm
Grand Charm
Required Level: 42
Fingerprint: 0x73155150
Item Level: 80
Version: Expansion 1.10+
+1 to Summoning Skills (Necromancer Only)

Gheed's Fortune
Grand Charm
Required Level: 62
Fingerprint: 0x9ee9f326
Item Level: 99
Version: Expansion 1.10+
150% Extra Gold from Monsters
Reduces all Vendor Prices 14%
37% Better Chance of Getting Magic Items

Scroll of Town Portal
Version: Expansion 1.10+

Tome of Identify
Fingerprint: 0xdf5e92a3
Item Level: 99
Version: Expansion 1.10+

Super Healing Potion
Version: Expansion 1.10+
Replenish Life +320

Greater Healing Potion
Version: Expansion 1.10+
Replenish Life +180

Super Healing Potion
Version: Expansion 1.10+
Replenish Life +320

Greater Healing Potion
Version: Expansion 1.10+
Replenish Life +180

Full Rejuvenation Potion
Version: Expansion 1.10+
Replenishes Mana 100%
Replenishes Health 100%

Full Rejuvenation Potion
Version: Expansion 1.10+
Replenishes Mana 100%
Replenishes Health 100%

Full Rejuvenation Potion
Version: Expansion 1.10+
Replenishes Mana 100%
Replenishes Health 100%

Full Rejuvenation Potion
Version: Expansion 1.10+
Replenishes Mana 100%
Replenishes Health 100%

Antidote Potion
Version: Expansion 1.10+
+10% to Maximum Poison Resist
Poison Resist +50%

Super Mana Potion
Version: Expansion 1.10+
Replenishes Mana 250%

Greater Mana Potion
Version: Expansion 1.10+
Replenishes Mana 150%

Super Mana Potion
Version: Expansion 1.10+
Replenishes Mana 250%

Super Mana Potion
Version: Expansion 1.10+
Replenishes Mana 250%

Super Mana Potion
Version: Expansion 1.10+
Replenishes Mana 250%

Super Mana Potion
Version: Expansion 1.10+
Replenishes Mana 250%

Super Mana Potion
Version: Expansion 1.10+
Replenishes Mana 250%

Super Mana Potion
Version: Expansion 1.10+
Replenishes Mana 250%

Call to Arms
Crystal Sword
AmnRalMalIstOhm
One Hand Damage: 26 - 82
Durability: 11 of 11
Required Level: 57
Required Strength: 33
Fingerprint: 0xea3cbb6f
Item Level: 84
Version: Expansion 1.10+
+1 to All Skills
+40% Increased Attack Speed
275% Enhanced Damage
Adds 5 - 30 Fire Damage
7% Life stolen per hit
Prevent Monster Heal
+6 to Battle Command
+4 to Battle Orders
+4 to Battle Cry
Replenish Life +12
30% Better Chance of Getting Magic Items
Ethereal
5 Sockets (5 used)
Socketed: Amn Rune
Socketed: Ral Rune
Socketed: Mal Rune
Socketed: Ist Rune
Socketed: Ohm Rune

Amn Rune
Required Level: 25
Version: Expansion 1.10+
Weapons: 7% Life stolen per hit
Armor: Attacker Takes Damage of 14
Shields: Attacker Takes Damage of 14

Ral Rune
Required Level: 19
Version: Expansion 1.10+
Weapons: Adds 5 - 30 Fire Damage
Armor: Fire Resist +30%
Shields: Fire Resist +35%

Mal Rune
Required Level: 49
Version: Expansion 1.10+
Weapons: Prevent Monster Heal
Armor: Magic Damage Reduced by 7
Shields: Magic Damage Reduced by 7

Ist Rune
Required Level: 51
Version: Expansion 1.10+
Weapons: 30% Better Chance of Getting Magic Items
Armor: 25% Better Chance of Getting Magic Items
Shields: 25% Better Chance of Getting Magic Items

Ohm Rune
Required Level: 57
Version: Expansion 1.10+
Weapons: Enhanced Maximum Damage
Armor: +5% to Maximum Cold Resist
Shields: +5% to Maximum Cold Resist

Spirit
Monarch
TalThulOrtAmn
Defense: 141
Chance to Block: 0
Durability: 86 of 86
Required Level: 54
Required Strength: 156
Fingerprint: 0x67ef83d8
Item Level: 84
Version: Expansion 1.10+
+2 to All Skills
+35% Faster Cast Rate
+55% Faster Hit Recovery
+250 Defense vs. Missile
+22 to Vitality
+92 to Mana
Cold Resist +35%
Lightning Resist +35%
Poison Resist +35%
+3 Magic Absorb
Attacker Takes Damage of 14
4 Sockets (4 used)
Socketed: Tal Rune
Socketed: Thul Rune
Socketed: Ort Rune
Socketed: Amn Rune

Tal Rune
Required Level: 17
Version: Expansion 1.10+
Weapons: Adds 75 Poison Damage Over 5 Secs (125 Frames)
Armor: Poison Resist +30%
Shields: Poison Resist +35%

Thul Rune
Required Level: 23
Version: Expansion 1.10+
Weapons: Adds 3 - 14 Cold Damage Over 3 Secs (75 Frames)
Armor: Cold Resist +30%
Shields: Cold Resist +35%

Ort Rune
Required Level: 21
Version: Expansion 1.10+
Weapons: Adds 1 - 50 Lightning Damage
Armor: Lightning Resist +30%
Shields: Lightning Resist +35%

Amn Rune
Required Level: 25
Version: Expansion 1.10+
Weapons: 7% Life stolen per hit
Armor: Attacker Takes Damage of 14
Shields: Attacker Takes Damage of 14

Beast
War Axe
BerTirUmMalLum
One Hand Damage: 34 - 61
Durability: 16 of 26
Required Level: 63
Required Strength: 67
Fingerprint: 0xdfa1e4ba
Item Level: 88
Version: Expansion 1.10+
Level 9 Fanaticism Aura When Equipped
+40% Increased Attack Speed
241% Enhanced Damage
20% Chance of Crushing Blow
25% Chance of Open Wounds
Prevent Monster Heal
+3 to Werebear
+3 to Lycanthropy
+27 to Strength
+10 to Energy
+2 to Mana after each Kill
Level 13 Summon Grizzly (5/5 Charges)
5 Sockets (5 used)
Socketed: Ber Rune
Socketed: Tir Rune
Socketed: Um Rune
Socketed: Mal Rune
Socketed: Lum Rune

Ber Rune
Required Level: 63
Version: Expansion 1.10+
Weapons: 20% Chance of Crushing Blow
Armor: Damage Reduced by 8%
Shields: Damage Reduced by 8%

Tir Rune
Required Level: 13
Version: Expansion 1.10+
Weapons: +2 to Mana after each Kill
Armor: +2 to Mana after each Kill
Shields: +2 to Mana after each Kill

Um Rune
Required Level: 47
Version: Expansion 1.10+
Weapons: 25% Chance of Open Wounds
Armor: Cold Resist +15%
Lightning Resist +15%
Fire Resist +15%
Poison Resist +15%
Shields: Cold Resist +22%
Lightning Resist +22%
Fire Resist +22%
Poison Resist +22%

Mal Rune
Required Level: 49
Version: Expansion 1.10+
Weapons: Prevent Monster Heal
Armor: Magic Damage Reduced by 7
Shields: Magic Damage Reduced by 7

Lum Rune
Required Level: 37
Version: Expansion 1.10+
Weapons: +10 to Energy
Armor: +10 to Energy
Shields: +10 to Energy

Spirit
Monarch
TalThulOrtAmn
Defense: 146
Chance to Block: 0
Durability: 86 of 86
Required Level: 54
Required Strength: 156
Fingerprint: 0x7b07e3ee
Item Level: 84
Version: Expansion 1.10+
+2 to All Skills
+35% Faster Cast Rate
+55% Faster Hit Recovery
+250 Defense vs. Missile
+22 to Vitality
+99 to Mana
Cold Resist +35%
Lightning Resist +35%
Poison Resist +35%
+7 Magic Absorb
Attacker Takes Damage of 14
4 Sockets (4 used)
Socketed: Tal Rune
Socketed: Thul Rune
Socketed: Ort Rune
Socketed: Amn Rune

Tal Rune
Required Level: 17
Version: Expansion 1.10+
Weapons: Adds 75 Poison Damage Over 5 Secs (125 Frames)
Armor: Poison Resist +30%
Shields: Poison Resist +35%

Thul Rune
Required Level: 23
Version: Expansion 1.10+
Weapons: Adds 3 - 14 Cold Damage Over 3 Secs (75 Frames)
Armor: Cold Resist +30%
Shields: Cold Resist +35%

Ort Rune
Required Level: 21
Version: Expansion 1.10+
Weapons: Adds 1 - 50 Lightning Damage
Armor: Lightning Resist +30%
Shields: Lightning Resist +35%

Amn Rune
Required Level: 25
Version: Expansion 1.10+
Weapons: 7% Life stolen per hit
Armor: Attacker Takes Damage of 14
Shields: Attacker Takes Damage of 14

Mercenary:

Name: Waheed
Race: Desert Mercenary
Type: Off-Nightmare
Experience: 110655816
Level: 97
Dead?: false

Naked/Gear
Strength: 207/236
Dexterity: 168/168
HP: 2247/2392
Defense: 1643/4908
AR: 2057/2057

Fire: 161/121/61
Cold: 191/151/91
Lightning: 191/151/91
Poison: 261/221/161

Fortitude
Dusk Shroud
ElSolDolLo
Defense: 2907
Durability: 11 of 11
Required Level: 59
Required Strength: 67
Fingerprint: 0x46abed46
Item Level: 83
Version: Expansion 1.10+
20% Chance to cast level 15 Chilling Armor when struck
+25% Faster Cast Rate
300% Enhanced Damage
+200% Enhanced Defense
+15 Defense
+145 to Life (Based on Character Level)
Replenish Life +7
+5% to Maximum Lightning Resist
All Resistances +30
Damage Reduced by 7
12% Damage Taken Goes To Mana
+1 to Light Radius
Ethereal
4 Sockets (4 used)
Socketed: El Rune
Socketed: Sol Rune
Socketed: Dol Rune
Socketed: Lo Rune

El Rune
Required Level: 11
Version: Expansion 1.10+
Weapons: +50 to Attack Rating
+1 to Light Radius
Armor: +15 Defense
+1 to Light Radius
Shields: +15 Defense
+1 to Light Radius

Sol Rune
Required Level: 27
Version: Expansion 1.10+
Weapons: +9 to Minimum Damage
Armor: Damage Reduced by 7
Shields: Damage Reduced by 7

Dol Rune
Required Level: 31
Version: Expansion 1.10+
Weapons: Hit Causes Monster to Flee 25%
Armor: Replenish Life +7
Shields: Replenish Life +7

Lo Rune
Required Level: 59
Version: Expansion 1.10+
Weapons: 20% Deadly Strike
Armor: +5% to Maximum Lightning Resist
Shields: +5% to Maximum Lightning Resist


Andariel's Visage
Demonhead
Defense: 358
Durability: 20 of 20
Required Level: 83
Required Strength: 102
Fingerprint: 0xee267843
Item Level: 88
Version: Expansion 1.10+
15% Chance to cast level 15 Poison Nova when struck
+2 to All Skills
+35% Increased Attack Speed
+6 to Maximum Damage
8% Life stolen per hit
+131% Enhanced Defense
+29 to Strength
+10% to Maximum Poison Resist
Fire Resist -30%
Poison Resist +70%
Level 3 Venom (20/20 Charges)
1 Sockets (1 used)
Socketed: Carmine Jewel of Fervor

Carmine Jewel of Fervor
Jewel
Required Level: 31
Fingerprint: 0x2083d306
Item Level: 80
Version: Expansion 1.10+
+15% Increased Attack Speed
+6 to Maximum Damage


Infinity
Colossus Voulge
BerMalBerIst
Two Hand Damage: 106 - 1049
Durability: 26 of 26
Required Level: 63
Required Strength: 200
Required Dexterity: 45
Fingerprint: 0xc34e96c0
Item Level: 85
Version: Expansion 1.10+
50% Chance to cast level 20 Chain Lightning when you Kill an Enemy
Level 12 Conviction Aura When Equipped
+35% Faster Run/Walk
325% Enhanced Damage
-45% to Enemy Lightning Resistance
40% Chance of Crushing Blow
Prevent Monster Heal
+48 to Vitality (Based on Character Level)
30% Better Chance of Getting Magic Items
Level 21 Cyclone Armor (30/30 Charges)
Ethereal
4 Sockets (4 used)
Socketed: Ber Rune
Socketed: Mal Rune
Socketed: Ber Rune
Socketed: Ist Rune

Ber Rune
Required Level: 63
Version: Expansion 1.10+
Weapons: 20% Chance of Crushing Blow
Armor: Damage Reduced by 8%
Shields: Damage Reduced by 8%

Mal Rune
Required Level: 49
Version: Expansion 1.10+
Weapons: Prevent Monster Heal
Armor: Magic Damage Reduced by 7
Shields: Magic Damage Reduced by 7

Ber Rune
Required Level: 63
Version: Expansion 1.10+
Weapons: 20% Chance of Crushing Blow
Armor: Damage Reduced by 8%
Shields: Damage Reduced by 8%

Ist Rune
Required Level: 51
Version: Expansion 1.10+
Weapons: 30% Better Chance of Getting Magic Items
Armor: 25% Better Chance of Getting Magic Items
Shields: 25% Better Chance of Getting Magic Items
 
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@Bewitch Nice!

First I'm entering an old time for level 94:
from which I'll be submitting the runs 211-320 with an XP/s of 15483.

Second an entry for level 93 I made this morning in which I forgot to set "-ns" :cautious:
taser93to94.png
The timer outputs a .csv file with all run times and XP gained for each run, which I added as an attachment. This way it is possible to pick out the hour with the highest XP/s. I call it cherry picking while @Luhkoh prefers the term rolling average, you be the judge :D

I picked runs 11 to 90 giving me an XP/s of 23893. Here's an impression of how cherrypicking looks like in a sheet:
cherrypick.png

If you want to engage in cherry picking yourself just be aware that the 1 hour of runs have to be consecutive.

***

For both Paladins I used the same setup:
Equipment
Suicide Branch "Ist"
Shako "Ist"
Enigma BP
Spirit (+45@)
TO's gloves
Arach
War Traveler's (+50%)
Rising Sun
2 x SoJ

Inventory
5 x PCombat skiller
5 x Cold Res SC with life/FRW
20 free squares

Mercenary (Defiance)
Insight
Chains of Honor
Steelshade (+11) "Cham"

Here's the LCS for taser:
taserLCS.jpg
In contrast to exmilitary (the first pala) he doesn't have Hell Anya so instead of -15% fire res he has -25%. This is a deliberate choice to capitalize on Rising Sun as much as possible.

Both have Vizier "y" and Infector "t" layout as maps and get a healthy amount of bosspacks next to the seals.
 

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Hey hey! Glad you got this thread up! Hope to populate it with some other characters runs at some point, but for now, I've got some attempts I wrote down with my hdin at 95, 96, and 97. I think the ones for 95 and 96 are pretty average. I wasn't running super intensely during them, but they're decent I think. The level 97 one though, I'm very proud of. It was the best out of a handful of verrry focused attempts at a good exp/hr. All of these are 2-seal chaos runs.

Level 95
Start timer: 21.23
Start exp: 2,558,996,273
End timer: 25.42
End exp: 2,679,926,317
Exp/s: 8,021

Level 96
Start timer: 40.21
Start exp: 2,910,144,007
End timer: 41.72
End exp: 2,933,559,393
Exp/s: 4,320

Level 97
Start timer: 50.16
Start exp: 3,000,270,501
End timer: 51.17
End exp: 3,007,670,107
Exp/s: 2,050
 
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I did 1 hour of Baal runs on my 94 pally. Did minions on /p8 then baal /p3. I have pretty decent map so I just charge through straight to the throne but there are the few rare times when i have to kill a bunch of mobs blocking the way. Definatly not the fastest times lol.

1 hour of baals:
exp start: 2347079177
exp end: 2364401570
 

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I didn't stop exactly one hour, but I used the run counter to time my runs - is this ok, too?

Target: CS 2 seals @p8
Level: 94
# of runs: 118
avg runtime: 1:27.622
XP gained: 91434782
XP/second: 8843

Character: pure Blizzard sorceress with mid-level gear (Shako, crafted amulet with +2 sorc skills/FCR/MF, Dwarf Star, Magical Ring +12 resAll and MF, Infernostride, Trang's Gloves, Spirit, Oculus, Snowclash. Switch: CtA)
Merc: Act II HF with Insight, Vampire Gaze, Duress
 
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