@ffs sad to hear the pit lag persists, but looking forward to your research into the blizzy sword setup.
I've got some new ideas regarding the sorc build/gear which I'll share after the MFO, trying to use the most of my time for the grind
I've also tested the infinity approach and I don't like it (copying this from messages with Luhkoh, who motivated me to finally try infi):
The play strategy is kinda contradictive because you want to get close to apply conviction, but don't want to be close to prevent mana burns.
It's harder to tell what's going on with so much neon green everywhere, the biggest issue is not being able to see boss auras clearly which I use as hints to figure out where a boss pack is.
Merc's damage is lower so I can't delegate kills to him. Normally I'd TP next to some boss or champ and let the merc handle it while I'm shooting at something else. W/o insight he just can't kill them in time.
Mana burn goes from minor nuisance to issue.
To kill immunes you still have to tele on them and cast blizzard so there's almost no difference between insight. If I attack from a distance the first 1-3 shards do nothing (aura delay) and they move out of the hit zone by the time I tele on them.
There are still unbreakable CIs and now the merc can't kill them fast enough, the only problematic CI bosses when using insight are stoneskin with holy freeze.