Cingrats to the winners. Nice haul pics, I always enjoy drooling over those
Shame I couldn't participate. Oh well, maybe next time.
Griffon's Eye
Diadem
Defense: 158
Durability: 10 of 20
Required Level: 76
Fingerprint: 0x72a38e60
Item Level: 88
Version: Expansion 1.10+
+1 to All Skills
+25% Faster Cast Rate
-15% to Enemy Lightning Resistance
+12% to Lightning Skill Damage
+101 Defense
Stormlash
Scourge
One Hand Damage: 11 - 305
Durability: 49 of 65
Required Level: 82
Required Strength: 125
Required Dexterity: 77
Fingerprint: 0x2c69572b
Item Level: 88
Version: Expansion 1.10+
15% Chance to cast level 10 Static Field on striking
20% Chance to cast level 18 Tornado on striking
+30% Increased Attack Speed
282% Enhanced Damage
+150% Damage to Undead
Adds 1 - 473 Lightning Damage
33% Chance of Crushing Blow
+3 Lightning Absorb
Attacker Takes Lightning Damage of 30
Spirit Keeper
Earth Spirit
Defense: 652
Durability: 11 of 11
Required Level: 67
Required Strength: 94
Fingerprint: 0x3c7ed97f
Item Level: 87
Version: Expansion 1.10+
+2 to Druid Skill Levels
+20% Faster Hit Recovery
+185% Enhanced Defense
+10% to Maximum Poison Resist
Fire Resist +36%
+13 Lightning Absorb
Cold Absorb 19% Ethereal
Cerebus' Bite
Blood Spirit
Defense: 338
Durability: 14 of 20
Required Level: 63
Required Strength: 86
Fingerprint: 0x703c6c76
Item Level: 88
Version: Expansion 1.10+
+2 to Shape-Shifting Skills (Druid Only)
66% Bonus to Attack Rating
8% Life stolen per hit
33% Chance of Open Wounds
+1 to Feral Rage (Druid Only)
+132% Enhanced Defense
Steelrend
Ogre Gauntlets
Defense: 264
Durability: 18 of 24
Required Level: 70
Required Strength: 185
Fingerprint: 0xc8f7a2a8
Item Level: 88
Version: Expansion 1.10+
42% Enhanced Damage
10% Chance of Crushing Blow
+197 Defense
+20 to Strength
Shadow Dancer
Myrmidon Greaves
Defense: 140
Durability: 16 of 24
Required Level: 71
Required Strength: 167
Fingerprint: 0xb0783bce
Item Level: 88
Version: Expansion 1.10+
Unidentified
+1 to Shadow Discipline Skills (Assassin Only)
+30% Faster Run/Walk
+30% Faster Hit Recovery
+95% Enhanced Defense
+18 to Dexterity
Requirements -20%
Griswold's Redemption
Caduceus
One Hand Damage: 114 - 132
Durability: 35 of 70
Required Level: 66
Required Strength: 78
Required Dexterity: 56
Fingerprint: 0x6098c4de
Item Level: 86
Version: Expansion 1.10+
Unidentified
+40% Increased Attack Speed
209% Enhanced Damage
+350% Damage to Undead
Requirements -20% Set (2 items): +2 to Combat Skills (Paladin Only) Set (3 items): Adds 10 - 20 Damage Set (4 items): Adds 10 - 20 Damage 4 Sockets (0 used)
Death's Web
Unearthed Wand
One Hand Damage: 22 - 28
Durability: 12 of 18
Required Level: 66
Required Strength: 25
Fingerprint: 0x2efabc9e
Item Level: 86
Version: Expansion 1.10+
Unidentified
+2 to All Skills
+1 to Poison and Bone Skills (Necromancer Only)
-48% to Enemy Poison Resistance
+8 to Mana after each Kill
+7 Life after each Kill
However, when the only items that will increase your score have to come from a boss pack, what is the point of killing anything else? After about 8 hours into the MFO, all non-boss packs became irrelevant to my MFO standings. I guess it just depends more on your goals than anything. If you want to get more good stuff like runes, jewels, charms, etc. then taking an extra 5-10 seconds per run is reasonable. But if your main goal is to win the MFO, then that is really just wasted time.