- Feb 3, 2011
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These three skills all add %ED, and while I searched around, I couldn't find a post/guide that showed how a werebear's damage is calculated.
Does it all get lumped together? Is it compounding ED%? (And if so, what order?)
I'd very much like to know as I'm making a HC/SP Maul Werebear in the Super Unique tourney over on the single player forum...and I want to get the most bang for my buck skill investment-wise. (Very little choice of equipment, so I need to be frugal with my skills too)
P.S. As an aside, if I do decide to use HotW, would I have enough AR to be able to use a Act 2 Might merc? ~150%AR bonus sounds pretty nice, as well as the amount from Maul, but will it be enough in Hell?
Thanks
Does it all get lumped together? Is it compounding ED%? (And if so, what order?)
I'd very much like to know as I'm making a HC/SP Maul Werebear in the Super Unique tourney over on the single player forum...and I want to get the most bang for my buck skill investment-wise. (Very little choice of equipment, so I need to be frugal with my skills too)
P.S. As an aside, if I do decide to use HotW, would I have enough AR to be able to use a Act 2 Might merc? ~150%AR bonus sounds pretty nice, as well as the amount from Maul, but will it be enough in Hell?
Thanks