I got a wild hair a few weeks ago to install Diablo II again. It took me a couple of days to find some time to play but I made it happen and I've been somewhat busy!
This is untwinked Guardian #1 of a 7 untwinked Guardian Sept.
Defeating Hell Baal:
Defeating Hell Ancients:
Only NDE:
Finds:
Normal Forge: I don't remember but I definitely picked up those gems!
Nightmare Forge: I believe this was a Lum rune (which went to make my merc's 'Smoke')
Hell Forge: Ist
Stats/Skills:
Gear (please note that Bastone-II died about 5 minutes ago and therefore I cannot do an item dump of his corpse. If someone knows a way to get this information, please, let me know)
I played this guy fast and loose. I did full clears of normal and nightmare on /players 8 and then switched to /players 1 for all of Hell. The only issues that I really had with this guy were in WSK. After defeating Hell Ancients I walked him to the exit of WSK3 and entered the throne room. As soon as I entered I was greeted with a large population of souls and dolls. I immediately pressed escape and exited. There was no way I would have survived that. My mercenary might have taken one of those dolls out in one hit and it would have been game over. I tried again two more times before I found a map without souls and dolls. Baal's waves were easy (confuse is amazing) and Baal himself was a cakewalk.
I made Guardian yesterday. I was running Nith on players 1 for about 10 minutes today when Nith popped off a CE quicker than I could. Deeds, unfortunately.
Future Plans:
None for this guy. He's dead. However, I will be remaking him within the next few weeks. I've also been giving some thought to some different builds. I love the idea of having summons. It makes playing SP a lot less lonely. I also love playing fast and loose. I like to rush in, tear shit up and then ask questions later. I play very aggressively which is also why I probably lose more characters to stupid deaths than anyone else on this forum haha. I'm toying with an idea for a twinked melee necro with summons and no corpse explosion. I'm just waiting on the perfect 1-hander or 2-hander to drop for me to plan around.
Current untwinked projects in the works:
This is untwinked Guardian #1 of a 7 untwinked Guardian Sept.
Defeating Hell Baal:
Defeating Hell Ancients:
Only NDE:
Finds:
+1, Non-eth
+1, Eth
Um (came from farming NM cows)
Um (came from farming NM cows)
Mal (came from farming NM cows)
Pul (came from farming NM cows)
+1 Trap/+35 Life GC (came from farming NM cows)
+1 Paladin Combat Skill GC (came from farming NM cows)
+5 FHR/+5 All resist SC (dropped from Pits)
Entire Immortal Kings set
Naj's Staff
Darkforce Spawn
Thundergods Belt
Trang Gloves
1x 50MF Tarnhelm
1x 43MF Tarnhelm
Trang Armor
1x 34% MF Chance Guards
1x 34% MF Chance Guards ETH
+1, Eth
Um (came from farming NM cows)
Um (came from farming NM cows)
Mal (came from farming NM cows)
Pul (came from farming NM cows)
+1 Trap/+35 Life GC (came from farming NM cows)
+1 Paladin Combat Skill GC (came from farming NM cows)
+5 FHR/+5 All resist SC (dropped from Pits)
Entire Immortal Kings set
Naj's Staff
Darkforce Spawn
Thundergods Belt
Trang Gloves
1x 50MF Tarnhelm
1x 43MF Tarnhelm
Trang Armor
1x 34% MF Chance Guards
1x 34% MF Chance Guards ETH
Normal Forge: I don't remember but I definitely picked up those gems!
Nightmare Forge: I believe this was a Lum rune (which went to make my merc's 'Smoke')
Hell Forge: Ist
Stats/Skills:
Name: Bastone-II
Class: Necromancer
Experience: 1057607551
Level: 85
Naked/Gear
Strength: 136/136
Dexterity: 90/92
Vitality: 240/240
Energy: 25/25
HP: 681/742
Mana: 193/214
Stamina: 388/402
Defense: 22/23
AR: 405/428
Fire: 55/15/-45
Cold: 61/21/-39
Lightning: 45/5/-55
Poison: 45/5/-55
MF: 12 Block: 9
GF: 0
FR/W: 0
FHR: 0
IAS: 0
FCR: 0
Amplify Damage: 1/1
Dim Vision: 1/1
Weaken: 1/1
Iron Maiden: 1/1
Terror: 1/1
Confuse: 1/1
Life Tap: 1/1
Attract: 1/1
Decrepify: 1/1
Lower Resist: 1/1
Teeth: 1/1
Bone Armor: 0/0
Poison Dagger: 0/0
Corpse Explosion: 20/20
Bone Wall: 0/0
Poison Explosion: 0/0
Bone Spear: 0/0
Bone Prison: 0/0
Poison Nova: 0/0
Bone Spirit: 0/0
Skeleton Mastery: 20/20
Raise Skeleton: 20/20
Clay Golem: 1/1
Golem Mastery: 19/19
Raise Skeletal Mage: 1/1
Blood Golem: 1/1
Summon Resist: 1/1
Iron Golem: 1/1
Fire Golem: 0/0
Revive: 1/1
Class: Necromancer
Experience: 1057607551
Level: 85
Naked/Gear
Strength: 136/136
Dexterity: 90/92
Vitality: 240/240
Energy: 25/25
HP: 681/742
Mana: 193/214
Stamina: 388/402
Defense: 22/23
AR: 405/428
Fire: 55/15/-45
Cold: 61/21/-39
Lightning: 45/5/-55
Poison: 45/5/-55
MF: 12 Block: 9
GF: 0
FR/W: 0
FHR: 0
IAS: 0
FCR: 0
Amplify Damage: 1/1
Dim Vision: 1/1
Weaken: 1/1
Iron Maiden: 1/1
Terror: 1/1
Confuse: 1/1
Life Tap: 1/1
Attract: 1/1
Decrepify: 1/1
Lower Resist: 1/1
Teeth: 1/1
Bone Armor: 0/0
Poison Dagger: 0/0
Corpse Explosion: 20/20
Bone Wall: 0/0
Poison Explosion: 0/0
Bone Spear: 0/0
Bone Prison: 0/0
Poison Nova: 0/0
Bone Spirit: 0/0
Skeleton Mastery: 20/20
Raise Skeleton: 20/20
Clay Golem: 1/1
Golem Mastery: 19/19
Raise Skeletal Mage: 1/1
Blood Golem: 1/1
Summon Resist: 1/1
Iron Golem: 1/1
Fire Golem: 0/0
Revive: 1/1
Gear (please note that Bastone-II died about 5 minutes ago and therefore I cannot do an item dump of his corpse. If someone knows a way to get this information, please, let me know)
Weapon#1: 'Spirit' Broad Sword
Shield#1: +1/+2/+3 Darkforce Spawn
Helmet: Rockstopper
Armor: 'Bone' Mage Plate
Belt: Thundergods Vigor
Gloves: Trangs Gloves
Boots: Aldurs Boots
Ring#1: 10 FCR/+5x mana
Ring#1: 10 FCR/+3x mana
Amulet: Rare +1 Necro/3x LR/14 MF
Weapon#2: Naj's Staff (for teleport charges)
Mercenary
Weapon: 17 Insight non-eth Thresher
Body Armor: 'Smoke' eth cubed wire fleece
Helmet: Set Winged Helm
Shield#1: +1/+2/+3 Darkforce Spawn
Helmet: Rockstopper
Armor: 'Bone' Mage Plate
Belt: Thundergods Vigor
Gloves: Trangs Gloves
Boots: Aldurs Boots
Ring#1: 10 FCR/+5x mana
Ring#1: 10 FCR/+3x mana
Amulet: Rare +1 Necro/3x LR/14 MF
Weapon#2: Naj's Staff (for teleport charges)
Mercenary
Weapon: 17 Insight non-eth Thresher
Body Armor: 'Smoke' eth cubed wire fleece
Helmet: Set Winged Helm
I played this guy fast and loose. I did full clears of normal and nightmare on /players 8 and then switched to /players 1 for all of Hell. The only issues that I really had with this guy were in WSK. After defeating Hell Ancients I walked him to the exit of WSK3 and entered the throne room. As soon as I entered I was greeted with a large population of souls and dolls. I immediately pressed escape and exited. There was no way I would have survived that. My mercenary might have taken one of those dolls out in one hit and it would have been game over. I tried again two more times before I found a map without souls and dolls. Baal's waves were easy (confuse is amazing) and Baal himself was a cakewalk.
I made Guardian yesterday. I was running Nith on players 1 for about 10 minutes today when Nith popped off a CE quicker than I could. Deeds, unfortunately.
Future Plans:
None for this guy. He's dead. However, I will be remaking him within the next few weeks. I've also been giving some thought to some different builds. I love the idea of having summons. It makes playing SP a lot less lonely. I also love playing fast and loose. I like to rush in, tear shit up and then ask questions later. I play very aggressively which is also why I probably lose more characters to stupid deaths than anyone else on this forum haha. I'm toying with an idea for a twinked melee necro with summons and no corpse explosion. I'm just waiting on the perfect 1-hander or 2-hander to drop for me to plan around.
Current untwinked projects in the works: