Griswold's min dmg avengers: Ohm vs ED/min vs min/min jewels in weapon?

TopHatCat64

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Jul 8, 2004
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I've been intrigued by min damage avengers for awhile now and I've trying to figure out what to socket in Griswold's Redemption.

If I want 8 FPA vengeance, then stuffing the weapon full of Shaels makes sense.

If I'm ok with 9 FPA vengeance...then there a couple more options.
  • Ohm runes
  • Enhanced damage / min damage jewels
  • Min damage / min damage jewels.
Any idea of what is going to yield the highest amount of damage for a min damage set up?
 
min damage set up
Doesnt this imply that any option besides min dmg is not allowed?

Unfortunately my knowledge (and interest in) vengeance is limited but im inclined to wonder whether your wealth is so vast that you have enough of the appropriate jewels to even consider the last 2 options?
 
Doesnt this imply that any option besides min dmg is not allowed?

Unfortunately my knowledge (and interest in) vengeance is limited but im inclined to wonder whether your wealth is so vast that you have enough of the appropriate jewels to even consider the last 2 options?
Min damage is definitely the major focus of the build, but it's ultimately in service of producing the highest damage I can with an avenger. If ED/min or Ohm's in the weapon produces more damage, I'm perfectly fine not using min/min jewels.

I do actually have 4 decent ED/Min jewels and a bunch of good min/min jewels stashed away. I just want to make sure I commit the right jewels in the weapon.
 
Caddy does 37-43 so an ohm gives 18,5-21,5 additional damage. That is your benchmark. Calculate and see if any of your jewels give better.

9 -> 8 fpa gives an 12,5% (I think) increase to dps. I would not shael the caddy for that as you can get ias elsewhere: 20 from gloves, 20 from highlords, 2 * of fervors in armour piece of choise gets you there.
 
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For what it's worth. Asmodeous' Avenger guide lists how his personal Avenger is socketed

Griswold’s Full set.
-Weapon – 2 x Ohm & 2 x 40% ED jewels with second mods. (2-3 fire & +7 str)
-Armor – full of min damage fervor jewels. (+22 to min damage)
-helm – full of min/max damage jewels. (9 – 43 damage)
-Shield. – One 6 to min damage jewel of Fervor, two UM runes.
 
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If the focus is on the min damage, the ohm rune adds around 5-6 min damage vs a 30+ED jewel. A high min damage suffix should be more than enough to compensate. So if your ed/min damage jewels is the 30+ed/5+min dmg variety, go with them.

I don't recommend putting any min/min damage jewels in the weapon. You want your best ones in the armor anyway.

Here's my gris caddy;

Griswold's Redemption
Caduceus
One Hand Damage: 223 - 244
Durability: 70 of 70
Required Level: 66
Required Strength: 78
Required Dexterity: 56
Fingerprint: 0x9d51dff9
Item Level: 88
Version: Expansion 1.10+
+40% Increased Attack Speed
376% Enhanced Damage
+27 to Minimum Damage
+350% Damage to Undead
Requirements -20%
4 Sockets (4 used)
Socketed: Ruby Jewel of Joyfulness
Socketed: Ruby Jewel of Bliss
Socketed: Ruby Jewel of Bliss
Socketed: Ruby Jewel of Bliss

Ruby Jewel of Joyfulness
Jewel
Required Level: 58
Fingerprint: 0x831791d6
Item Level: 73
Version: Expansion 1.10+
35% Enhanced Damage
+4 to Minimum Damage

Ruby Jewel of Bliss
Jewel
Required Level: 58
Fingerprint: 0x504058a7
Item Level: 73
Version: Expansion 1.10+
35% Enhanced Damage
+7 to Minimum Damage

Ruby Jewel of Bliss
Jewel
Required Level: 58
Fingerprint: 0x87bb1d39
Item Level: 85
Version: Expansion 1.10+
39% Enhanced Damage
+7 to Minimum Damage

Ruby Jewel of Bliss
Jewel
Required Level: 58
Fingerprint: 0x9b1e2ee0
Item Level: 80
Version: Expansion 1.10+
39% Enhanced Damage
+9 to Minimum Damage

4x Ohms will produce 215-267 damage. So, not only lower min damage, but a further max damage to surpass.

EDIT: Rare jewels with as close to 30ED and 15+min damage make a strong case too (imo the most ideal).
 
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If the focus is on the min damage, the ohm rune adds around 5-6 min damage vs a 30+ED jewel. A high min damage suffix should be more than enough to compensate. So if your ed/min damage jewels is the 30+ed/5+min dmg variety, go with them.

I don't recommend putting any min/min damage jewels in the weapon. You want your best ones in the armor anyway.

Here's my gris caddy;

Griswold's Redemption
Caduceus
One Hand Damage: 223 - 244
Durability: 70 of 70
Required Level: 66
Required Strength: 78
Required Dexterity: 56
Fingerprint: 0x9d51dff9
Item Level: 88
Version: Expansion 1.10+
+40% Increased Attack Speed
376% Enhanced Damage
+27 to Minimum Damage
+350% Damage to Undead
Requirements -20%
4 Sockets (4 used)
Socketed: Ruby Jewel of Joyfulness
Socketed: Ruby Jewel of Bliss
Socketed: Ruby Jewel of Bliss
Socketed: Ruby Jewel of Bliss

Ruby Jewel of Joyfulness
Jewel
Required Level: 58
Fingerprint: 0x831791d6
Item Level: 73
Version: Expansion 1.10+
35% Enhanced Damage
+4 to Minimum Damage

Ruby Jewel of Bliss
Jewel
Required Level: 58
Fingerprint: 0x504058a7
Item Level: 73
Version: Expansion 1.10+
35% Enhanced Damage
+7 to Minimum Damage

Ruby Jewel of Bliss
Jewel
Required Level: 58
Fingerprint: 0x87bb1d39
Item Level: 85
Version: Expansion 1.10+
39% Enhanced Damage
+7 to Minimum Damage

Ruby Jewel of Bliss
Jewel
Required Level: 58
Fingerprint: 0x9b1e2ee0
Item Level: 80
Version: Expansion 1.10+
39% Enhanced Damage
+9 to Minimum Damage

4x Ohms will produce 215-267 damage. So, not only lower min damage, but a further max damage to surpass.

EDIT: Rare jewels with as close to 30ED and 15+min damage make a strong case too (imo the most ideal).
OK cool, this is what I was originally leaning towards years ago, but all the links I was using for reference don't work anymore, so I wasn't sure why I was leaning that way. Your post confirms it.
 
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