- Mar 19, 2020
- 3,349
- 1,404
- 113
Ribble was one of my three entrants in the Three Way Dance - Redux Tournament, and one of two to make Guardian at the end of it all.
Tournament rules stipulated that only 2/3 skill trees could be used, and no Set, Unique, or Runewords were permitted outside of predetermined 'reward' slots. This made some some fun and interesting challenges along the way.
Ribble was played as a Lord of Mages/Revives (I self-limited to 1 point in Raise Skeleton) using the Summon and Curses tree, so no CE for him. Here are his stats and gear, and we'll get to some gameplay/thoughts after.
Stats:
Name: Ribble
Class: Necromancer
Experience: 744423459
Level: 81
Naked/Gear
Strength: 70/70
Dexterity: 25/25
Vitality: 375/375
Energy: 25/25
HP: 943/1045
Mana: 184/184
Stamina: 512/512
Defense: 6/342
AR: 80/125
Fire: 125/85/25
Cold: 72/32/-28
Lightning: 143/103/43
Poison: 104/64/4
MF: 131 Block: 1
GF: 8
FR/W: 0
FHR: 10
IAS: 0
FCR: 0
Skills:
Skeleton Mastery: 20/24
Raise Skeleton: 1/5
Clay Golem: 1/5
Golem Mastery: 8/13
Raise Skeletal Mage: 20/24
Blood Golem: 1/5
Summon Resist: 1/6
Iron Golem: 1/5
Fire Golem: 10/14
Revive: 20/24
Amplify Damage: 1/2
Dim Vision: 1/2
Weaken: 1/2
Iron Maiden: 1/2
Terror: 1/2
Confuse: 1/2
Life Tap: 1/2
Attract: 0/0
Decrepify: 1/2
Lower Resist: 1/2
Gear:
Head: Gemmed Crown (3x PTopaz)
Body: Mechanics Mage Plate of the Whale (+92 Life, Ort/Ral)
Gloves: Rare gloves (+15% CR, +25%MF)
Belt: Coral Plated Belt (+26% LR)
Boots: Ruby Light Plated Boots of Luck (+39% FR, +29% MF)
Weapon: Rare Wand
Shield: Rare necro head
Amulet: Graverobber's (+1 Summoning) amulet of Negatic (MDR 5)
Rings: Lapis (+20%CR) Ring, Rare Ring (+27% LR, +7% FR)
Merc:
I chose the mercenary package for his rewards slot, which meant he could use S/U and runewords once I made certain milestones. Thank goodness for that, too.
Durga - Prayer
Rockstopper
Toothrow
Hone Sundan(Amn/Shael/Shael) / Kelpie Snare
The Journey:
If you'd like to follow his whole journey through Hell, I've copied over into an archive thread. Here are the links:
Act I and II
Act III and IV
Act V
Gameplay Shots:
Some of my favourite shots from his journey.
I see your stair trap, and raise you 17 minions:
The army can be quite formidable when all working together:
Things can get a little messy out in the open:
Some fun with Revives:
Wave 5, meet Wave 4:
Some Thoughts:
- Very safe build, and still entertaining as you're always swapping out revives.
- Keeping an army of sometimes 3 dozen is quite intensive, but always entertaining. Mages are surprisingly powerful the whole way through the game, but they definietly prosper with a meatshield of revives in front of them.
- Super happy with my choice to go with the merc equipment for the rewards, and I got lucky with being able to kit him out REALLY well (Kelpie, Hone Sundan, Toothrow, Rockstopper). He was an absolute force and a big part of Ribble's success.
- The lack of resistances for Ribble was never an issue as most elemental attacks (gloams notwhithstanding) get soaked up by the (very replaceable) army.
- The lack of CE never bothered me. Skellies provided corpse-disposal when needed and I had more than enough firepower without it.
Thanks for reading!
Tournament rules stipulated that only 2/3 skill trees could be used, and no Set, Unique, or Runewords were permitted outside of predetermined 'reward' slots. This made some some fun and interesting challenges along the way.
Ribble was played as a Lord of Mages/Revives (I self-limited to 1 point in Raise Skeleton) using the Summon and Curses tree, so no CE for him. Here are his stats and gear, and we'll get to some gameplay/thoughts after.
Stats:
Name: Ribble
Class: Necromancer
Experience: 744423459
Level: 81
Naked/Gear
Strength: 70/70
Dexterity: 25/25
Vitality: 375/375
Energy: 25/25
HP: 943/1045
Mana: 184/184
Stamina: 512/512
Defense: 6/342
AR: 80/125
Fire: 125/85/25
Cold: 72/32/-28
Lightning: 143/103/43
Poison: 104/64/4
MF: 131 Block: 1
GF: 8
FR/W: 0
FHR: 10
IAS: 0
FCR: 0
Skills:
Skeleton Mastery: 20/24
Raise Skeleton: 1/5
Clay Golem: 1/5
Golem Mastery: 8/13
Raise Skeletal Mage: 20/24
Blood Golem: 1/5
Summon Resist: 1/6
Iron Golem: 1/5
Fire Golem: 10/14
Revive: 20/24
Amplify Damage: 1/2
Dim Vision: 1/2
Weaken: 1/2
Iron Maiden: 1/2
Terror: 1/2
Confuse: 1/2
Life Tap: 1/2
Attract: 0/0
Decrepify: 1/2
Lower Resist: 1/2
Gear:
Head: Gemmed Crown (3x PTopaz)
Body: Mechanics Mage Plate of the Whale (+92 Life, Ort/Ral)
Gloves: Rare gloves (+15% CR, +25%MF)
Belt: Coral Plated Belt (+26% LR)
Boots: Ruby Light Plated Boots of Luck (+39% FR, +29% MF)
Weapon: Rare Wand
Code:
Cruel Wand
Bone Wand
One Hand Damage: 3 - 7
Durability: 15 of 15
Required Level: 41
Fingerprint: 0x6d3d86b1
Item Level: 58
Version: Expansion 1.10+
+2 to Summoning Skills (Necromancer Only)
+30 to Attack Rating
Adds 1 - 130 Lightning Damage
7% Mana stolen per hit
+1 to Summon Resist (Necromancer Only)
+1 to Golem Mastery (Necromancer Only)
Poison Resist +30%
+3 to Light Radius
Level 3 Confuse (82/82 Charges)
Code:
Doom Mark
Unraveller Head
Defense: 16
Chance to Block: 0
Durability: 16 of 20
Required Level: 22
Required Strength: 18
Fingerprint: 0xfdb4bddb
Item Level: 38
Version: Expansion 1.10+
5% Chance to cast level 3 Frost Nova when struck
+1 to Necromancer Skill Levels
+10% Faster Hit Recovery
Adds 13 - 28 Poison Damage Over 4 Secs (100 Frames)
+2 to Poison Explosion (Necromancer Only)
+47% Enhanced Defense
Rings: Lapis (+20%CR) Ring, Rare Ring (+27% LR, +7% FR)
Merc:
I chose the mercenary package for his rewards slot, which meant he could use S/U and runewords once I made certain milestones. Thank goodness for that, too.
Durga - Prayer
Rockstopper
Toothrow
Hone Sundan(Amn/Shael/Shael) / Kelpie Snare
Name: Ribble
Class: Necromancer
Experience: 744423459
Level: 81
Naked/Gear
Strength: 70/70
Dexterity: 25/25
Vitality: 375/375
Energy: 25/25
HP: 943/1045
Mana: 184/184
Stamina: 512/512
Defense: 6/342
AR: 80/125
Fire: 125/85/25
Cold: 72/32/-28
Lightning: 143/103/43
Poison: 104/64/4
MF: 131 Block: 1
GF: 8
FR/W: 0
FHR: 10
IAS: 0
FCR: 0
Amplify Damage: 1/2
Dim Vision: 1/2
Weaken: 1/2
Iron Maiden: 1/2
Terror: 1/2
Confuse: 1/2
Life Tap: 1/2
Attract: 0/0
Decrepify: 1/2
Lower Resist: 1/2
Teeth: 0/0
Bone Armor: 0/0
Poison Dagger: 0/0
Corpse Explosion: 0/0
Bone Wall: 0/0
Poison Explosion: 0/2
Bone Spear: 0/0
Bone Prison: 0/0
Poison Nova: 0/0
Bone Spirit: 0/0
Skeleton Mastery: 20/24
Raise Skeleton: 1/5
Clay Golem: 1/5
Golem Mastery: 8/13
Raise Skeletal Mage: 20/24
Blood Golem: 1/5
Summon Resist: 1/6
Iron Golem: 1/5
Fire Golem: 10/14
Revive: 20/24
Key
Fingerprint: 0xf284ded5
Item Level: 1
Version: Expansion 1.10+
Tome of Town Portal
Fingerprint: 0x1372b33f
Item Level: 9
Version: Expansion 1.10+
Beryl Large Charm
Large Charm
Required Level: 1
Fingerprint: 0x80d3fceb
Item Level: 2
Version: Expansion 1.10+
Poison Resist +5%
Beryl Small Charm
Small Charm
Required Level: 1
Fingerprint: 0x204d3476
Item Level: 8
Version: Expansion 1.10+
Poison Resist +5%
Russet Small Charm of Greed
Small Charm
Required Level: 15
Fingerprint: 0xaf9149d3
Item Level: 19
Version: Expansion 1.10+
Fire Resist +7%
8% Extra Gold from Monsters
Viridian Small Charm
Small Charm
Required Level: 10
Fingerprint: 0x287576c5
Item Level: 21
Version: Expansion 1.10+
Poison Resist +6%
Emerald Grand Charm
Grand Charm
Required Level: 22
Fingerprint: 0x5318ff94
Item Level: 31
Version: Expansion 1.10+
Poison Resist +28%
Horadric Cube
Fingerprint: 0xead22636
Item Level: 13
Version: Expansion 1.10+
Perfect Diamond
Required Level: 18
Version: Expansion 1.10+
Weapons: +68% Damage to Undead
Armor: +100 to Attack Rating
Shields: Cold Resist +19%
Lightning Resist +19%
Fire Resist +19%
Poison Resist +19%
Flawless Diamond
Required Level: 15
Version: Expansion 1.10+
Weapons: +54% Damage to Undead
Armor: +80 to Attack Rating
Shields: Cold Resist +14%
Lightning Resist +14%
Fire Resist +14%
Poison Resist +14%
Flawless Amethyst
Required Level: 15
Version: Expansion 1.10+
Weapons: +100 to Attack Rating
Armor: +8 to Strength
Shields: +24 Defense
Lapis Small Charm of Life
Small Charm
Required Level: 14
Fingerprint: 0xad3b7cba
Item Level: 28
Version: Expansion 1.10+
+10 to Life
Cold Resist +7%
Russet Small Charm of Fortune
Small Charm
Required Level: 18
Fingerprint: 0xbb8399c4
Item Level: 49
Version: Expansion 1.10+
Fire Resist +6%
5% Better Chance of Getting Magic Items
Amber Grand Charm of Burning
Grand Charm
Required Level: 22
Fingerprint: 0x6e75624
Item Level: 69
Version: Expansion 1.10+
Adds 2 - 7 Fire Damage
Lightning Resist +30%
Butcher's Pupil
Cleaver
One Hand Damage: 55 - 135
Durability: 14 of 24
Required Level: 39
Required Strength: 68
Fingerprint: 0x4c0724c8
Item Level: 50
Version: Expansion 1.10+
Indestructible
+30% Increased Attack Speed
159% Enhanced Damage
Adds 30 - 50 Damage
35% Deadly Strike
25% Chance of Open Wounds
Kelpie Snare
Fuscina
Two Hand Damage: 81 - 149
Durability: 31 of 35
Required Level: 33
Required Strength: 77
Required Dexterity: 25
Fingerprint: 0x4e16599d
Item Level: 42
Version: Expansion 1.10+
170% Enhanced Damage
Adds 30 - 50 Damage
Slows Target by 75%
+10 to Strength
+101 to Life (Based on Character Level)
Fire Resist +50%
Gemmed Crown
Crown
Defense: 36
Durability: 48 of 50
Required Level: 18
Required Strength: 55
Fingerprint: 0x993ee0e8
Item Level: 41
Version: Expansion 1.10+
72% Better Chance of Getting Magic Items
3 Sockets (3 used)
Socketed: Perfect Topaz
Socketed: Perfect Topaz
Socketed: Perfect Topaz
Perfect Topaz
Required Level: 18
Version: Expansion 1.10+
Weapons: Adds 1 - 40 Lightning Damage
Armor: 24% Better Chance of Getting Magic Items
Shields: Lightning Resist +40%
Perfect Topaz
Required Level: 18
Version: Expansion 1.10+
Weapons: Adds 1 - 40 Lightning Damage
Armor: 24% Better Chance of Getting Magic Items
Shields: Lightning Resist +40%
Perfect Topaz
Required Level: 18
Version: Expansion 1.10+
Weapons: Adds 1 - 40 Lightning Damage
Armor: 24% Better Chance of Getting Magic Items
Shields: Lightning Resist +40%
Graverobber's Amulet of Negation
Amulet
Required Level: 35
Fingerprint: 0x92fec565
Item Level: 62
Version: Expansion 1.10+
+1 to Summoning Skills (Necromancer Only)
Magic Damage Reduced by 5
Mechanic's Mage Plate of the Whale
Mage Plate
Defense: 243
Durability: 59 of 60
Required Level: 37
Required Strength: 55
Fingerprint: 0xe0a87bb0
Item Level: 79
Version: Expansion 1.10+
+92 to Life
Lightning Resist +30%
Fire Resist +30%
2 Sockets (2 used)
Socketed: Ral Rune
Socketed: Ort Rune
Ral Rune
Required Level: 19
Version: Expansion 1.10+
Weapons: Adds 5 - 30 Fire Damage
Armor: Fire Resist +30%
Shields: Fire Resist +35%
Ort Rune
Required Level: 21
Version: Expansion 1.10+
Weapons: Adds 1 - 50 Lightning Damage
Armor: Lightning Resist +30%
Shields: Lightning Resist +35%
Lapis Ring
Ring
Required Level: 9
Fingerprint: 0x79871ca7
Item Level: 12
Version: Expansion 1.10+
Cold Resist +20%
Viper Knot
Ring
Required Level: 30
Fingerprint: 0x27591784
Item Level: 61
Version: Expansion 1.10+
Adds 1 - 6 Fire Damage
Lightning Resist +27%
Fire Resist +7%
Damage Reduced by 1
Coral Plated Belt
Plated Belt
Defense: 11
Durability: 22 of 24
Required Level: 13
Required Strength: 60
Fingerprint: 0xab785c92
Item Level: 43
Version: Expansion 1.10+
Lightning Resist +26%
Ruby Light Plated Boots of Luck
Light Plated Boots
Defense: 9
Durability: 17 of 18
Required Level: 19
Required Strength: 50
Fingerprint: 0xba2c7d17
Item Level: 55
Version: Expansion 1.10+
Fire Resist +39%
29% Better Chance of Getting Magic Items
Soul Touch
Gauntlets
Defense: 21
Durability: 23 of 24
Required Level: 24
Required Strength: 60
Fingerprint: 0x79f5d107
Item Level: 44
Version: Expansion 1.10+
+15 to Attack Rating
+33% Enhanced Defense
Cold Resist +15%
25% Better Chance of Getting Magic Items
+1 to Light Radius
Level 2 Weaken (25/25 Charges)
Cruel Wand
Bone Wand
One Hand Damage: 3 - 7
Durability: 15 of 15
Required Level: 41
Fingerprint: 0x6d3d86b1
Item Level: 58
Version: Expansion 1.10+
+2 to Summoning Skills (Necromancer Only)
+30 to Attack Rating
Adds 1 - 130 Lightning Damage
7% Mana stolen per hit
+1 to Summon Resist (Necromancer Only)
+1 to Golem Mastery (Necromancer Only)
Poison Resist +30%
+3 to Light Radius
Level 3 Confuse (82/82 Charges)
Doom Mark
Unraveller Head
Defense: 16
Chance to Block: 0
Durability: 16 of 20
Required Level: 22
Required Strength: 18
Fingerprint: 0xfdb4bddb
Item Level: 38
Version: Expansion 1.10+
5% Chance to cast level 3 Frost Nova when struck
+1 to Necromancer Skill Levels
+10% Faster Hit Recovery
Adds 13 - 28 Poison Damage Over 4 Secs (100 Frames)
+2 to Poison Explosion (Necromancer Only)
+47% Enhanced Defense
Mercenary:
Name: Durga
Race: Desert Mercenary
Type: Comb-Normal
Experience: 57116258
Level: 80
Dead?: false
Naked/Gear
Strength: 181/191
Dexterity: 146/146
HP: 1630/1630
Defense: 1203/2252
AR: 1913/1913
Fire: 197/157/97
Cold: 170/130/70
Lightning: 186/146/86
Poison: 147/107/47
Toothrow
Sharktooth Armor
Defense: 867
Durability: 42 of 63
Required Level: 48
Required Strength: 103
Fingerprint: 0x5ac308b8
Item Level: 62
Version: Expansion 1.10+
40% Chance of Open Wounds
+216% Enhanced Defense
+49 Defense
+10 to Strength
Fire Resist +15%
Attacker Takes Damage of 34
+15 Maximum Durability
Rockstopper
Sallet
Defense: 182
Durability: 15 of 18
Required Level: 31
Required Strength: 43
Fingerprint: 0x73a6add2
Item Level: 52
Version: Expansion 1.10+
+30% Faster Hit Recovery
+189% Enhanced Defense
+15 to Vitality
Cold Resist +23%
Lightning Resist +39%
Fire Resist +35%
Damage Reduced by 10%
Hone Sundan
Yari
Two Hand Damage: 102 - 208
Durability: 28 of 28
Required Level: 37
Required Strength: 101
Fingerprint: 0xa9169215
Item Level: 75
Version: Expansion 1.10+
+40% Increased Attack Speed
186% Enhanced Damage
Adds 20 - 40 Damage
7% Life stolen per hit
45% Chance of Crushing Blow
Repairs 1 Durability in 10 Seconds
3 Sockets (3 used)
Socketed: Amn Rune
Socketed: Shael Rune
Socketed: Shael Rune
Amn Rune
Required Level: 25
Version: Expansion 1.10+
Weapons: 7% Life stolen per hit
Armor: Attacker Takes Damage of 14
Shields: Attacker Takes Damage of 14
Shael Rune
Required Level: 29
Version: Expansion 1.10+
Weapons: +20% Increased Attack Speed
Armor: +20% Faster Hit Recovery
Shields: +20% Faster Block Rate
Shael Rune
Required Level: 29
Version: Expansion 1.10+
Weapons: +20% Increased Attack Speed
Armor: +20% Faster Hit Recovery
Shields: +20% Faster Block Rate
Class: Necromancer
Experience: 744423459
Level: 81
Naked/Gear
Strength: 70/70
Dexterity: 25/25
Vitality: 375/375
Energy: 25/25
HP: 943/1045
Mana: 184/184
Stamina: 512/512
Defense: 6/342
AR: 80/125
Fire: 125/85/25
Cold: 72/32/-28
Lightning: 143/103/43
Poison: 104/64/4
MF: 131 Block: 1
GF: 8
FR/W: 0
FHR: 10
IAS: 0
FCR: 0
Amplify Damage: 1/2
Dim Vision: 1/2
Weaken: 1/2
Iron Maiden: 1/2
Terror: 1/2
Confuse: 1/2
Life Tap: 1/2
Attract: 0/0
Decrepify: 1/2
Lower Resist: 1/2
Teeth: 0/0
Bone Armor: 0/0
Poison Dagger: 0/0
Corpse Explosion: 0/0
Bone Wall: 0/0
Poison Explosion: 0/2
Bone Spear: 0/0
Bone Prison: 0/0
Poison Nova: 0/0
Bone Spirit: 0/0
Skeleton Mastery: 20/24
Raise Skeleton: 1/5
Clay Golem: 1/5
Golem Mastery: 8/13
Raise Skeletal Mage: 20/24
Blood Golem: 1/5
Summon Resist: 1/6
Iron Golem: 1/5
Fire Golem: 10/14
Revive: 20/24
Key
Fingerprint: 0xf284ded5
Item Level: 1
Version: Expansion 1.10+
Tome of Town Portal
Fingerprint: 0x1372b33f
Item Level: 9
Version: Expansion 1.10+
Beryl Large Charm
Large Charm
Required Level: 1
Fingerprint: 0x80d3fceb
Item Level: 2
Version: Expansion 1.10+
Poison Resist +5%
Beryl Small Charm
Small Charm
Required Level: 1
Fingerprint: 0x204d3476
Item Level: 8
Version: Expansion 1.10+
Poison Resist +5%
Russet Small Charm of Greed
Small Charm
Required Level: 15
Fingerprint: 0xaf9149d3
Item Level: 19
Version: Expansion 1.10+
Fire Resist +7%
8% Extra Gold from Monsters
Viridian Small Charm
Small Charm
Required Level: 10
Fingerprint: 0x287576c5
Item Level: 21
Version: Expansion 1.10+
Poison Resist +6%
Emerald Grand Charm
Grand Charm
Required Level: 22
Fingerprint: 0x5318ff94
Item Level: 31
Version: Expansion 1.10+
Poison Resist +28%
Horadric Cube
Fingerprint: 0xead22636
Item Level: 13
Version: Expansion 1.10+
Perfect Diamond
Required Level: 18
Version: Expansion 1.10+
Weapons: +68% Damage to Undead
Armor: +100 to Attack Rating
Shields: Cold Resist +19%
Lightning Resist +19%
Fire Resist +19%
Poison Resist +19%
Flawless Diamond
Required Level: 15
Version: Expansion 1.10+
Weapons: +54% Damage to Undead
Armor: +80 to Attack Rating
Shields: Cold Resist +14%
Lightning Resist +14%
Fire Resist +14%
Poison Resist +14%
Flawless Amethyst
Required Level: 15
Version: Expansion 1.10+
Weapons: +100 to Attack Rating
Armor: +8 to Strength
Shields: +24 Defense
Lapis Small Charm of Life
Small Charm
Required Level: 14
Fingerprint: 0xad3b7cba
Item Level: 28
Version: Expansion 1.10+
+10 to Life
Cold Resist +7%
Russet Small Charm of Fortune
Small Charm
Required Level: 18
Fingerprint: 0xbb8399c4
Item Level: 49
Version: Expansion 1.10+
Fire Resist +6%
5% Better Chance of Getting Magic Items
Amber Grand Charm of Burning
Grand Charm
Required Level: 22
Fingerprint: 0x6e75624
Item Level: 69
Version: Expansion 1.10+
Adds 2 - 7 Fire Damage
Lightning Resist +30%
Butcher's Pupil
Cleaver
One Hand Damage: 55 - 135
Durability: 14 of 24
Required Level: 39
Required Strength: 68
Fingerprint: 0x4c0724c8
Item Level: 50
Version: Expansion 1.10+
Indestructible
+30% Increased Attack Speed
159% Enhanced Damage
Adds 30 - 50 Damage
35% Deadly Strike
25% Chance of Open Wounds
Kelpie Snare
Fuscina
Two Hand Damage: 81 - 149
Durability: 31 of 35
Required Level: 33
Required Strength: 77
Required Dexterity: 25
Fingerprint: 0x4e16599d
Item Level: 42
Version: Expansion 1.10+
170% Enhanced Damage
Adds 30 - 50 Damage
Slows Target by 75%
+10 to Strength
+101 to Life (Based on Character Level)
Fire Resist +50%
Gemmed Crown
Crown
Defense: 36
Durability: 48 of 50
Required Level: 18
Required Strength: 55
Fingerprint: 0x993ee0e8
Item Level: 41
Version: Expansion 1.10+
72% Better Chance of Getting Magic Items
3 Sockets (3 used)
Socketed: Perfect Topaz
Socketed: Perfect Topaz
Socketed: Perfect Topaz
Perfect Topaz
Required Level: 18
Version: Expansion 1.10+
Weapons: Adds 1 - 40 Lightning Damage
Armor: 24% Better Chance of Getting Magic Items
Shields: Lightning Resist +40%
Perfect Topaz
Required Level: 18
Version: Expansion 1.10+
Weapons: Adds 1 - 40 Lightning Damage
Armor: 24% Better Chance of Getting Magic Items
Shields: Lightning Resist +40%
Perfect Topaz
Required Level: 18
Version: Expansion 1.10+
Weapons: Adds 1 - 40 Lightning Damage
Armor: 24% Better Chance of Getting Magic Items
Shields: Lightning Resist +40%
Graverobber's Amulet of Negation
Amulet
Required Level: 35
Fingerprint: 0x92fec565
Item Level: 62
Version: Expansion 1.10+
+1 to Summoning Skills (Necromancer Only)
Magic Damage Reduced by 5
Mechanic's Mage Plate of the Whale
Mage Plate
Defense: 243
Durability: 59 of 60
Required Level: 37
Required Strength: 55
Fingerprint: 0xe0a87bb0
Item Level: 79
Version: Expansion 1.10+
+92 to Life
Lightning Resist +30%
Fire Resist +30%
2 Sockets (2 used)
Socketed: Ral Rune
Socketed: Ort Rune
Ral Rune
Required Level: 19
Version: Expansion 1.10+
Weapons: Adds 5 - 30 Fire Damage
Armor: Fire Resist +30%
Shields: Fire Resist +35%
Ort Rune
Required Level: 21
Version: Expansion 1.10+
Weapons: Adds 1 - 50 Lightning Damage
Armor: Lightning Resist +30%
Shields: Lightning Resist +35%
Lapis Ring
Ring
Required Level: 9
Fingerprint: 0x79871ca7
Item Level: 12
Version: Expansion 1.10+
Cold Resist +20%
Viper Knot
Ring
Required Level: 30
Fingerprint: 0x27591784
Item Level: 61
Version: Expansion 1.10+
Adds 1 - 6 Fire Damage
Lightning Resist +27%
Fire Resist +7%
Damage Reduced by 1
Coral Plated Belt
Plated Belt
Defense: 11
Durability: 22 of 24
Required Level: 13
Required Strength: 60
Fingerprint: 0xab785c92
Item Level: 43
Version: Expansion 1.10+
Lightning Resist +26%
Ruby Light Plated Boots of Luck
Light Plated Boots
Defense: 9
Durability: 17 of 18
Required Level: 19
Required Strength: 50
Fingerprint: 0xba2c7d17
Item Level: 55
Version: Expansion 1.10+
Fire Resist +39%
29% Better Chance of Getting Magic Items
Soul Touch
Gauntlets
Defense: 21
Durability: 23 of 24
Required Level: 24
Required Strength: 60
Fingerprint: 0x79f5d107
Item Level: 44
Version: Expansion 1.10+
+15 to Attack Rating
+33% Enhanced Defense
Cold Resist +15%
25% Better Chance of Getting Magic Items
+1 to Light Radius
Level 2 Weaken (25/25 Charges)
Cruel Wand
Bone Wand
One Hand Damage: 3 - 7
Durability: 15 of 15
Required Level: 41
Fingerprint: 0x6d3d86b1
Item Level: 58
Version: Expansion 1.10+
+2 to Summoning Skills (Necromancer Only)
+30 to Attack Rating
Adds 1 - 130 Lightning Damage
7% Mana stolen per hit
+1 to Summon Resist (Necromancer Only)
+1 to Golem Mastery (Necromancer Only)
Poison Resist +30%
+3 to Light Radius
Level 3 Confuse (82/82 Charges)
Doom Mark
Unraveller Head
Defense: 16
Chance to Block: 0
Durability: 16 of 20
Required Level: 22
Required Strength: 18
Fingerprint: 0xfdb4bddb
Item Level: 38
Version: Expansion 1.10+
5% Chance to cast level 3 Frost Nova when struck
+1 to Necromancer Skill Levels
+10% Faster Hit Recovery
Adds 13 - 28 Poison Damage Over 4 Secs (100 Frames)
+2 to Poison Explosion (Necromancer Only)
+47% Enhanced Defense
Mercenary:
Name: Durga
Race: Desert Mercenary
Type: Comb-Normal
Experience: 57116258
Level: 80
Dead?: false
Naked/Gear
Strength: 181/191
Dexterity: 146/146
HP: 1630/1630
Defense: 1203/2252
AR: 1913/1913
Fire: 197/157/97
Cold: 170/130/70
Lightning: 186/146/86
Poison: 147/107/47
Toothrow
Sharktooth Armor
Defense: 867
Durability: 42 of 63
Required Level: 48
Required Strength: 103
Fingerprint: 0x5ac308b8
Item Level: 62
Version: Expansion 1.10+
40% Chance of Open Wounds
+216% Enhanced Defense
+49 Defense
+10 to Strength
Fire Resist +15%
Attacker Takes Damage of 34
+15 Maximum Durability
Rockstopper
Sallet
Defense: 182
Durability: 15 of 18
Required Level: 31
Required Strength: 43
Fingerprint: 0x73a6add2
Item Level: 52
Version: Expansion 1.10+
+30% Faster Hit Recovery
+189% Enhanced Defense
+15 to Vitality
Cold Resist +23%
Lightning Resist +39%
Fire Resist +35%
Damage Reduced by 10%
Hone Sundan
Yari
Two Hand Damage: 102 - 208
Durability: 28 of 28
Required Level: 37
Required Strength: 101
Fingerprint: 0xa9169215
Item Level: 75
Version: Expansion 1.10+
+40% Increased Attack Speed
186% Enhanced Damage
Adds 20 - 40 Damage
7% Life stolen per hit
45% Chance of Crushing Blow
Repairs 1 Durability in 10 Seconds
3 Sockets (3 used)
Socketed: Amn Rune
Socketed: Shael Rune
Socketed: Shael Rune
Amn Rune
Required Level: 25
Version: Expansion 1.10+
Weapons: 7% Life stolen per hit
Armor: Attacker Takes Damage of 14
Shields: Attacker Takes Damage of 14
Shael Rune
Required Level: 29
Version: Expansion 1.10+
Weapons: +20% Increased Attack Speed
Armor: +20% Faster Hit Recovery
Shields: +20% Faster Block Rate
Shael Rune
Required Level: 29
Version: Expansion 1.10+
Weapons: +20% Increased Attack Speed
Armor: +20% Faster Hit Recovery
Shields: +20% Faster Block Rate
The Journey:
If you'd like to follow his whole journey through Hell, I've copied over into an archive thread. Here are the links:
Act I and II
Act III and IV
Act V
Gameplay Shots:
Some of my favourite shots from his journey.
I see your stair trap, and raise you 17 minions:
The army can be quite formidable when all working together:
Things can get a little messy out in the open:
Some fun with Revives:
Wave 5, meet Wave 4:
Some Thoughts:
- Very safe build, and still entertaining as you're always swapping out revives.
- Keeping an army of sometimes 3 dozen is quite intensive, but always entertaining. Mages are surprisingly powerful the whole way through the game, but they definietly prosper with a meatshield of revives in front of them.
- Super happy with my choice to go with the merc equipment for the rewards, and I got lucky with being able to kit him out REALLY well (Kelpie, Hone Sundan, Toothrow, Rockstopper). He was an absolute force and a big part of Ribble's success.
- The lack of resistances for Ribble was never an issue as most elemental attacks (gloams notwhithstanding) get soaked up by the (very replaceable) army.
- The lack of CE never bothered me. Skellies provided corpse-disposal when needed and I had more than enough firepower without it.
Thanks for reading!