- Apr 27, 2009
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Hello, I'd like to discuss some gear options in an effort to get the most of the A2 merc in my AT runs.
He's primary goals are killing CIs and keeping the blue bulb full through meditation. I feel that the run overhead (save, load, travel) makes it inefficient to skip CI since they go down really fast even the setup I'm currently using:
eth CV insight 16/244/6
AP fortitude
kira's (CBF was just that important and LL proved to be unnecessary)
Do I remember correctly that insight is actually a top tier desert merc weapon because of CS (and decent damage)? I'm willing to try a configuration without meditation if there's something that can heavily out-damage it.
I've checked all elite polearm bases and concluded that an eth GPA is slightly ahead of the competition in terms of DPS, just need to find a 4 OS one first. It also has the tightest damage range which should be helpful in killing a CI boss as fast as possible.
My next big debate is: fortitude or treachery. The initial idea was higher damage is better to burst down the occasional CI. However, the merc's might aura triggers seldom because he doesn't get to attack much, would treachery help trigger the might aura? Besides, faster attacks mean more chance to score critical hits. With all this in mind, I'm leaning towards treachery.
To replace kira's with something more useful, I'm willing to stuff my only cham into a helmet of choice, as far as those go.. does gface even come close to andariel's?
The way I see it +skills and almost double the strength is more reliable damage. I'm not sure how DS interacts with CS and the merc's natural chance to score a critical though. The CB is near useless since the runs are done on P1 and the bosses don't have enough HP to make a difference. Let's not forget static field which will bring most of the them to 50% HP anyway. Additionally, the 20 extra IAS will take both the GPA and my thrusty (pun intended) CV to the next breakpoint. Apart from those two nothing comes to mind. Theoretical circlets are.. well, theoretical
He's primary goals are killing CIs and keeping the blue bulb full through meditation. I feel that the run overhead (save, load, travel) makes it inefficient to skip CI since they go down really fast even the setup I'm currently using:
eth CV insight 16/244/6
AP fortitude
kira's (CBF was just that important and LL proved to be unnecessary)
Do I remember correctly that insight is actually a top tier desert merc weapon because of CS (and decent damage)? I'm willing to try a configuration without meditation if there's something that can heavily out-damage it.
I've checked all elite polearm bases and concluded that an eth GPA is slightly ahead of the competition in terms of DPS, just need to find a 4 OS one first. It also has the tightest damage range which should be helpful in killing a CI boss as fast as possible.
My next big debate is: fortitude or treachery. The initial idea was higher damage is better to burst down the occasional CI. However, the merc's might aura triggers seldom because he doesn't get to attack much, would treachery help trigger the might aura? Besides, faster attacks mean more chance to score critical hits. With all this in mind, I'm leaning towards treachery.
To replace kira's with something more useful, I'm willing to stuff my only cham into a helmet of choice, as far as those go.. does gface even come close to andariel's?
The way I see it +skills and almost double the strength is more reliable damage. I'm not sure how DS interacts with CS and the merc's natural chance to score a critical though. The CB is near useless since the runs are done on P1 and the bosses don't have enough HP to make a difference. Let's not forget static field which will bring most of the them to 50% HP anyway. Additionally, the 20 extra IAS will take both the GPA and my thrusty (pun intended) CV to the next breakpoint. Apart from those two nothing comes to mind. Theoretical circlets are.. well, theoretical