- Aug 19, 2020
- 63
- 181
- 33
Unfortunately this is the sight that greeted our fateful brothers upon entering the WSK. UGH. Man I hate those things.
We rolled Frenzytaurs too in WSK1 but they didn't pose much trouble, actually.
I got a grailer here after picking through the bodies of some of those awful hag burpers. My first lightning facet (that I recall at least; my HC stash has two cold and two poison ones and I don't remember ever using any).
We ran around in one hallway in this level while amped, and a bunch of those stupid hag pups almost killed Magnus. My youngest son was watching me play, although he wasn't paying attention to the life bulb so he wasn't aware how close we came to losing. There was some red in the life bulb when Magnus drank the purple and got out of dodge, but not more than another hit or two. Phew!
WSK 2 had Black Souls and WSK 3 had Oblivion Knights, so there was fun dodging and entertaining combat. The ToD had our final stairs trap, with two packs of Oblivion Knights (one was champions) with their entourages of Doom Knights caused us a bit of a panic at the beginning. Here's my best shot of it. I took this shot after running around and stirring up the champions, who were still in the other explored corner by the stairs.
Magnus Taunted the crap out of the minions, except of course Lister's pack, but they didn't seem difficult at all. In a few instances we stood behind Alcuin while he swung away at the demons like a madman. They went down surprisingly fast.
After clearing out the throne room, we swapped equipment that Magnus had stashed back in Harrogath. We put down the amp damage cruel hurlbats and the fools/grinding blood winged axes and picked up the General's Flail and Black Knout. We put down the MF barb helm and put on the Blackhorn's Face. Alcuin put down the Voice of Reason and picked up his Strength ethereal Hydra Edge. Magnus put down the Blade of Ali Baba and picked up his second echoing throwing spear and they headed out to face the Lord of Destruction himself.
Before they felled him, Alcuin put back his MF helm and Ali Baba back on, but forgot his MF amulet, instead wearing the Mahim Curio the entire fight. Regardless, his drop was better than any others except for hell Meph (who dropped the Demon Limb). It wasn't a grailer but is the better of the two I've found in 20 years of playing this silly game. The MF total was 72+16+30+29+23+84+4+4+5 so 267%. Alcuin wasn't wearing any MF gear any longer, but he could have replaced his circlet if needed. I didn't really see a need, and the circlet gave him 30% FRW, 8% LL and a hefty +59 life.
Alcuin used the Voice of Reason balrog blade for most of the game once he found the ingredients, only using the strength for Diablo and Baal. He used the Treachery cuirass as soon as he had the ingredients for that, and it improved his kill speed pretty greatly. Al got probably 2/3 of the kills between the two brothers.
Magnus stuck with his MF helm almost exclusively, only using the Blackhorn's a couple of times. Against all bosses except hell diablo, he put away his throwing axes and put on his flails for hefty double swinging with 48% CB (on the black weapon) and 50% slow. He used some form of Smoke armor after he got a couple of lums, and made his first one at the end of NM. His amulets were mostly a 20%MF, 12% all res, and he switched out with a Mahim Curio when he needed the strength to use the Demon Limb every 11 or so minutes. His gloves were crafted blood and had 8% CB and 16% MF and some dex and 23% LR. His belt was usually a nice rare with +15 strength, dual lightning and fire resist and 24% FHR, though he did switch to Goldwrap after rescuing Anya, except again when he needed the strength to use the Demon Limb. His weapons were the cruel/amp/undead killing hurlbat and the fools/grinding winged axe and an echoing throwing spear and ali baba on switch for horking, which was 98% of all monsters.
For this amount of horking and MF, I really expected Magnus to find more than he did, but we made it with the gear we had and we got enough to survive, if not even thrive a little. Alcuin probably died about 10 times, so not too bad, although if you ask him he'd say they were not all painless and quick.
We stopped just a hair shy of level 85, I have no idea if the cows would get us over the hump but they were not very fun in NM so I'll defer in hell and leave him at 84 for now. We had two socket quests left, maybe I'll save them for future use. Oh who are we kidding, I'll forget they exist.
GL to the continuing participants!
We rolled Frenzytaurs too in WSK1 but they didn't pose much trouble, actually.
I got a grailer here after picking through the bodies of some of those awful hag burpers. My first lightning facet (that I recall at least; my HC stash has two cold and two poison ones and I don't remember ever using any).
We ran around in one hallway in this level while amped, and a bunch of those stupid hag pups almost killed Magnus. My youngest son was watching me play, although he wasn't paying attention to the life bulb so he wasn't aware how close we came to losing. There was some red in the life bulb when Magnus drank the purple and got out of dodge, but not more than another hit or two. Phew!
WSK 2 had Black Souls and WSK 3 had Oblivion Knights, so there was fun dodging and entertaining combat. The ToD had our final stairs trap, with two packs of Oblivion Knights (one was champions) with their entourages of Doom Knights caused us a bit of a panic at the beginning. Here's my best shot of it. I took this shot after running around and stirring up the champions, who were still in the other explored corner by the stairs.
Magnus Taunted the crap out of the minions, except of course Lister's pack, but they didn't seem difficult at all. In a few instances we stood behind Alcuin while he swung away at the demons like a madman. They went down surprisingly fast.
After clearing out the throne room, we swapped equipment that Magnus had stashed back in Harrogath. We put down the amp damage cruel hurlbats and the fools/grinding blood winged axes and picked up the General's Flail and Black Knout. We put down the MF barb helm and put on the Blackhorn's Face. Alcuin put down the Voice of Reason and picked up his Strength ethereal Hydra Edge. Magnus put down the Blade of Ali Baba and picked up his second echoing throwing spear and they headed out to face the Lord of Destruction himself.
Before they felled him, Alcuin put back his MF helm and Ali Baba back on, but forgot his MF amulet, instead wearing the Mahim Curio the entire fight. Regardless, his drop was better than any others except for hell Meph (who dropped the Demon Limb). It wasn't a grailer but is the better of the two I've found in 20 years of playing this silly game. The MF total was 72+16+30+29+23+84+4+4+5 so 267%. Alcuin wasn't wearing any MF gear any longer, but he could have replaced his circlet if needed. I didn't really see a need, and the circlet gave him 30% FRW, 8% LL and a hefty +59 life.
Alcuin used the Voice of Reason balrog blade for most of the game once he found the ingredients, only using the strength for Diablo and Baal. He used the Treachery cuirass as soon as he had the ingredients for that, and it improved his kill speed pretty greatly. Al got probably 2/3 of the kills between the two brothers.
Magnus stuck with his MF helm almost exclusively, only using the Blackhorn's a couple of times. Against all bosses except hell diablo, he put away his throwing axes and put on his flails for hefty double swinging with 48% CB (on the black weapon) and 50% slow. He used some form of Smoke armor after he got a couple of lums, and made his first one at the end of NM. His amulets were mostly a 20%MF, 12% all res, and he switched out with a Mahim Curio when he needed the strength to use the Demon Limb every 11 or so minutes. His gloves were crafted blood and had 8% CB and 16% MF and some dex and 23% LR. His belt was usually a nice rare with +15 strength, dual lightning and fire resist and 24% FHR, though he did switch to Goldwrap after rescuing Anya, except again when he needed the strength to use the Demon Limb. His weapons were the cruel/amp/undead killing hurlbat and the fools/grinding winged axe and an echoing throwing spear and ali baba on switch for horking, which was 98% of all monsters.
For this amount of horking and MF, I really expected Magnus to find more than he did, but we made it with the gear we had and we got enough to survive, if not even thrive a little. Alcuin probably died about 10 times, so not too bad, although if you ask him he'd say they were not all painless and quick.
We stopped just a hair shy of level 85, I have no idea if the cows would get us over the hump but they were not very fun in NM so I'll defer in hell and leave him at 84 for now. We had two socket quests left, maybe I'll save them for future use. Oh who are we kidding, I'll forget they exist.
GL to the continuing participants!