Wow, Act II was stacked with goodies...but I think I earned that, considering that those tombs took me around 12 hours to clear...but let's start from the beginning:
Not long after starting Act II,
Langer Briser dropped in the Sewers, which added a nice boost to my MF. It's a bit slow for fights, but I try to have it on switch for boss fights for the final blow and equip it to open chests etc.
Also, my cubing spree netted me something REALLY nice:
Code:
Shimmering Grand Charm
Grand Charm
Required Level: 27
Fingerprint: 0xe5c717e3
Item Level: 37
Version: Expansion 1.10+
All Resistances +15
I used the charms closest to ilvl 35, because they have the highest chance to spawn Shimmering (13-15 resist all). Now my inventory is completely filled up with charms though and every item I pick up has to be put into the cube...
Next was
Laying of hands, which is only a small upgrade over Sander's (because I don't rely as much on physical damage), but still an upgrade (50% Fire resistance is nothing to sniff at).
The Battlebranch is a nice find, but The Meatscraper I found earlier is still better, even if I'd up the Battlebranch.
And then there were those really annoying Greater Mummies with hordes of skeletons and other Undead, and it was really, really tedious to draw those undeads out of the range of resurrection. Holy Freeze just isn't a reliable source of freezing and shattering corpses, and the Greater Mummies resurrected fallen undead faster than I could dispatch them, especially the fire immune skeletons. Champion packs of Mummies were especially nasty, and I had more than two situations, where a pack of champions spawned with a super unique on top of it...that's when I had to draw the champions out one for one, too, because they did too much damage and couldn't be stunned realibly (10 % chance to stun Champions/super uniques with Shockwave).
But...not all was bad about those mummies:
I almost didn't realize the enormity of the drop, because i usually don't pay much attention to rune drops in tournaments and especially in this one, where runes are of limited use. But yeah, I take one of those at any time
I quickly but safely cleared the level till the next WP so that I could stash away the Jah rune before I some unfortunate deed could happen...
I told you about me clearing the whole level, then equipping MF gear to pop all chests? This was my reward
Being the rules junky I am, I of course followed the tournament rules and did equip it immediately.
However, the rules didn't say a thing about what to do if you found a 2nd
Gheed's Fortune...
Let the hotmuling begin! (the 2nd one was indeed better than the first one (156 gold/12 price/38 MF vs 86/14/24)
The voyage between those two finds wasn't too spectacular, but I did find a
Rattlecage, which my merc now uses to have some CB. And there were some dangerous bosses, e.g. FE Beetle bosses. With shockwave, you trigger their FE explosion damage every time you hit them, so one shouldn't stand too close to the boss while spamming Shockwave
And the omnious Ancient Kaa...
After drawing out most of the minions, I tried to stun him with Shockwave and then hit him as often as I could with Fire Claws. Then dodge his attacks, try to stun him again...rinse and repeat. At least he did drop a usable item (
Pompeii's Wrath), althoug not one I intend to use.
I took on Duriel on /p3, and that was a close call...I used up almost all of the Full Rejuvs I had in my stash, because i forgot to refill the stash when I started to clear the true tomb. So, in order to save Rejuvs, I had to return to town about 3 dozen times...I also needed to resurrect my merc 5 times. Although my merc and I had close to 85% Cold Resistance with Thawing potions and 1500 life, both of us could only take 3-4 hits, and the Super Healing Potions took far too long to heal us up. The bear only lasted one or two hits, so I didn't bother to recast it, because then I would have been busy recasting it non-stop.
Eventually, Duriel went down and even dropped S/U:
Snowclash. Not much use for me, especially since it is ethereal...
All in all, I enjoyed Act II most of the time, but after the third tomb I got frustrated because of those Greater Mummies. Fortunately, not all tombs spawned those, else I'd be mad by now...I hope it's not the same with those Fetishes in Act III, or I might simply stop doing full clears
S/Us found in Act II Hell:
Langer Briser (Sewers Level 2)
The Battlebranch (Rocky Waste, chest)
Laying of Hands (Dry Hills)
Death's Touch (Halls of the Dead level 1)
Soulflay (Halls of the Dead level 2)
Gheed's Fortune (Halls of the Dead level 1, chest)
Rattlecage (Far Oasis)
Tancred's Crowbill #3 (Claw Viper Temple level 1)
Butcher's Pupil (Harem Level 2)
Infernal Torch (Tal Rasha's (false) Tomb)
Dark Adherent (Tal Rasha's (false) Tomb)
Pompeii's Wrath (Tal Rasha's (false) Tomb, Ancient Kaa)
Gheed's Fortune #2
ethereal Snowclash (Duriel)
Oberon, level 84 FC Druid, and Neeraj, HF merc, Act III Kurast Docks next. 109 S/Us found.
[HIGHLIGHT]Set/Unique Worshippers Leaderboard[/HIGHLIGHT]
Code:
Player: Name: Class: Build: Level: S/U found: Area:
---------------- ------------ ----------- ---------------- ------ ---------- ----------------
jiansonz Viridissima Amazon Valkyrie/CS 84 133 Hell Act III Spider Forest
Grisu Oberon Druid Fire Claws 84 109 Hell Act III Kurast Docks
OldSoldier AndrewNiteTorch Paladin Charge 76 76 Hell Act I Cold Plains
Dezrok Roland Paladin Avenger 52 40 NM Act II Lut Gholein
PhineasB Quinta Amazon Valk/Passive/? 48 26 NM Act I Cold Plains
zoo Alexander Paladin Holy Shock 48 51 NM Act I Rogue Camp
Caliph ?? Assassin Dancer ?? ?? NM Act I Rogue Camp
OldSoldier Brigid_Crane Sorceress Balls of Fire 49 ?? NM Act I Stony Field
Wolron Pam Amazon Bowzon 48 31 NM Act I Rogue Camp
Dazliare Pestilence Druid Rabies 35? >2 Act V Harrogath
Drystan Goldilocks Amazon ?? 32 12 Act IV Panda Fortress
jiansonz Mirex Paladin FoH/Conviction 32 17 Act IV Panda Fortress
kstuart Chocopower Necromancer Fishymancer 28 7 Act III Flayer Jungle
Charlo Talameer Paladin Thornadin 26 5 Act III Kurast Docks
ioupainmax Habacalva Sorceress Melee Enchantress 22 3 Act II Dry Hills
GothamsBeard Envy Amazon Elemental Bowzon ?? ??? Act II Lut Gholein
hackedagainanda Conrad Paladin Frost Zealot ?? ??? Act II Lut Gholein
RedTang PaniSuka Sorceress FO/Lightning ?? ??? Act I Outer Cloister
Oakbrain Olyssia Assassin Lightning Trapsin 18 0 Act I Outer Cloister
TwentyMuleTeam TwoHearted Druid Fury 13 0 Act 1 Underground Passage
[HIGHLIGHT]Set/Unique Martyrs[/HIGHLIGHT]
Code:
Player: Name: Class: Build: Level: S/U found: Area:
---------------- ------------ ----------- ---------------- ------ ---------- --------------------
Southpaw8668 Wuzhul Necromancer Skelliemancer 67 ??? NM Act IV Chaos Sanctuary
Charlo KulKanta Druid Ele-Summoner 59 28 NM Act III Kurast Sewers
zoo BorisTheBlade Paladin Holy Shock 56 33 NM Act II Ancient Tunnels
Oakbrain Jathnolf Barbarian Berserk/War Cry 54 ??? NM Act II Far Oasis
zoo Jens-Rune Barbarian Whirlwind 51 27 NM Act I Tamoe Highland
Wolron Durbanex Druid Summoner 49 25 NM Act I Dark Tower
Skunkbelly NewestSkunk Sorceress FO/FB 34 16 Act IV Diablo