Random Tournament 2020 Stay/Shelter-in-Place/Home Edition

What were you planning? But yeah, those rolls were... Below average (euphemisms FTW!).

Good luck! I'll edit the initial chat roll once I am back at my laptop.
 
I was hoping a good warcry and for a morning star, shield I don't care for either way, but at least I got a craftable one.
 
Alrighty! Time for some update!

Act III started with an odd encounter - I never had this configuration before:
Two wells!


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The Jungle was quite the double-edged sword: Mobs of LI Fetishs were quite annoying, while there were also CIs who went down very quickly even to an unsynergised Lightning Fury (on p1 mind you).

I got a great update for my boots slot - only missing a fire resistance bonus to be godly:
Screenshot060.jpg

Another noteworthy drop is missing the repair mod - such a small difference to bring it from yummy to dummy...
Screenshot061.jpg


Does anyone know if this is worth keeping for a Assassin prebuff? Assassin is the character I have the least experience with...
Screenshot064.jpg

And I really did find some other usable S/Us! They all pale to even the lowly Harmony runeword though:
Screenshot065.jpg
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The Cleglaw's might come in handy in boss fights though.

I really need a better way to fight PIs than this though:
Code:
           Flaming War Sword of Fire      Bolt
War Sword
     One Hand Damage: 8 - 20
     Durability: 44 of 44
     Required Level: 51
     Required Strength: 71
     Required Dexterity: 45
     Fingerprint: 0x19939127
     Item Level: 86
     Version: Expansion 1.10+
Adds 87 - 157 Fire Damage
     Level 5 Fire Bolt (32/32 Charges)
Especially considering my luck with boss mods:
Screenshot068.jpg
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Took like 1000 arrows and 24 mana pots to bring those down...I really need that Lem rune for Lawbringer, I guess...

As you can see above, Mephisto was slain and it took way less mana pots than the fight against the council! I had to resurrect my merc 2 times though, but money I do have plenty. I might even start gambling again to upgrade some of my gear (looks at belt and helmet:
Skull Fringe
Plated Belt
Defense: 17
Durability: 24 of 24
Required Level: 22
Required Strength: 60
Fingerprint: 0xeda02d75
Item Level: 78
Version: Expansion 1.10+
+10% Faster Hit Recovery
+49% Enhanced Defense
+53 to Life
Lightning Resist +15%
Fire Resist +18%
Repairs 1 Durability in 33 Seconds

Gemmed Helm
Helm
Defense: 18
Durability: 24 of 24
Required Level: 18
Required Strength: 26
Fingerprint: 0xf1518641
Item Level: 20
Version: Expansion 1.10+
48% Better Chance of Getting Magic Items
2 Sockets (2 used)
Socketed: Perfect Topaz
Socketed: Perfect Topaz

Pynache, level 83 LF/Ice Arrow Amazon, and Healfdane the Barbarian, heavily relying on a lv 23 Valkyrie. Hell Pandaemonium Fortress next.
 
Vang's Paladin:

Forever Skills:
Conviction
Holy Bolt
Zeal

Normal Skills:
Holy Freeze
Defiance
Resist Cold
Resist Fire
Cleansing

Armor:
Light Armor
Skull Cap
Large Shield -> Buckler
Targe
Heavy Gloves
Boots
Light Belt

Weapons:
Scepter
War Scepter
Large Axe -> Double Axe

Rerolls?
 
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Holy freeze? Holy shield? Holy sh... what will it be?
:p

For the fun of it I made a skill roll...it would have turnt to be a Conviction Sacrificer, with Zeal and Holy shock for the normal skills...probably a Zeal lock and a Black build later on.

Well, can't wait for Vildecor's one!
Code:
.2  3  1
.2  1  3  1  2
10  1 10
.8  6  4  7  7
 
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Reactions: Vildecor
Meanwhile, Pynache made it to Harrogath.

There were lots of LI monsters in Act IV, so I kept it at p1 for the entire Act. My Valkyrie and mercenary had to handle most of the monsters, while I kept poking at monsters with 25% cth with Ice arrow...:rolleyes:

Hephasto only managed to kill my merc 2 times besides some nasty mods
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and the reward from the hellforge was quite good in general, but not really good for single pass tournaments:
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I'd rather have had that Lem for Lawbringer, but well, I had to make myself a new toy by burning through 300+ chipped and normal sized gems:

Cruel Mythical Sword
Mythical Sword
One Hand Damage: 136 - 170
Durability: 27 of 44
Required Level: 66
Required Strength: 147
Required Dexterity: 124
Fingerprint: 0x9838469
Item Level: 25
Version: Expansion 1.10+
+20% Increased Attack Speed
240% Enhanced Damage
7% Life stolen per hit
2 Sockets (2 used)
Socketed: Amn Rune
Socketed: Shael Rune

Amn Rune
Required Level: 25
Version: Expansion 1.10+
Weapons: 7% Life stolen per hit
Armor: Attacker Takes Damage of 14
Shields: Attacker Takes Damage of 14

Shael Rune
Required Level: 29
Version: Expansion 1.10+
Weapons: +20% Increased Attack Speed
Armor: +20% Faster Hit Recovery
Shields: +20% Faster Block Rate

I really do hope that tthe info, that 1h-swords deal double damage for Barb mercs is correct...

Diablo himself wasn't too bad. My merc could usually take one hit and not die immediately to any attack.
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Once Diablo trapped me in a Bone Prison while I was running away with only 4 purple potions in my belt left to refill my belt in town...I could quickly TP out of the bone prison, but had to run back the whole way from the WP in order to avoid being bone prisoned again upon my return. Thanks to my Harmony Bow on weapon switch that wasn't too bad though.

Drops from Diablo were meh, the rare sword borderline usable but worse overall than the weapon I cubed
Screenshot010.jpg
Bramble Barb
Legend Sword
One Hand Damage: 74 - 189
Two Hand Damage: 169 - 317
Durability: 99 of 132
Required Level: 48
Required Strength: 175
Required Dexterity: 100
Fingerprint: 0x6d42153
Item Level: 94
Version: Expansion 1.10+
238% Enhanced Damage
+56 to Attack Rating
+275% Damage to Undead
+310 to Attack Rating against Undead

Well, on we go to killing Shenk!

EDIT:
Screenshot006.jpg


Pynache, level 83.99 Ice Arrow/LF Amazon and Healfdane the Barbarian, heavily relying on a level 23 Valkyrie, Hell Harrogath next.
 
@Grisu this grailer would have been fantastic! You have medium armor?
No, light armor...not that I am complaining about the armor roll for my character though. Just about the quality roll on that Sacred Armor...

Ah well, one day I will find it! I still have 25+ tournament characters to go, so about a 0.0000002% chance of finally finding that Tyrael's! (Note: Of course the percentage is scientifically proven and not at all totally made up 😬)

EDIT :btw, forgot my Imbue quest - minor upgrade on my main weapon (it really is only a minor upgrade, although the rolls are very good! Charsi has been kind to me so far! I mean, with LF as my main attack really only ML and +skills matter...replenish would have been awesome of course, but you can't have everything ;-)
Screenshot012.jpg
 
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I can't even make it out of act 1.....

Run in, start whacking away and realize I was surrounded by Pitspawn, drank my pots, couldn't move and boom. Like wth man. Learn to play.

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This is getting out of control for suckage, almost 200 life too.

Okay, someone roll me up a random character, anything but a necromancer.
 
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